Fill Channels: Difference between revisions
		
		
		
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Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. This allows the opportunity to add background fill without messing up the complex effects that you have created. When a Fill Channel is activated, it will ONLY turn on when your PixelPlane effect is displaying. And it will ONLY light the OFF pixels.  | |||
Fill Channels   | '''[https://www.youtube.com/v/nxCGY3Wr4BE?version=3&start=470&end=538 VIDEO: Joe describes Fill Channels in his 2013 Intro video]'''  | ||
'''Setting up a Fill Channel:'''  | |||
*Open the Fill Channel Manager: Manage Channels -> Manage Fill Channels  | |||
*Click ''New'' and assign a channel to function as a fill channel.  | |||
*Add the fill channel and your PixelPlane channel to the same display group.  | |||
*Add background effects to the fill channel.  These can be different colors, fades, etc.  | |||
'''Engaging a Fill Channel:'''  | |||
*A Fill Channel must be engaged for it to show up.  | |||
*In the main window, click ''Ask to Apply Master Lighting''.  | |||
*When you hit PLAY, the Master Lighting window will open. You don't need to check anything. Just click OK.  | |||
*Your fill channel will now be active and will display when PixelPlane effects are playing.  | |||
'''Video:'''  | |||
[http://www.youtube.com/watch?v=6Y8Y-Xx1WUc#t=2m6s Fill Channels]  | |||
<noinclude>  | |||
{| class="wikitable"  | |||
! colspan="3"| [[HLS User Manual and Reference Guide]]  | |||
|-  | |||
! align="center"|Previous Page   | |||
! align="center"|Current Chapter  | |||
! align="center"|Next Page  | |||
|-   | |||
| align="center" | [[Using Nutcracker with a PixelPlane]]  | |||
| align="center" | [[HLS User Manual and Reference Guide#The_PixelPlane | Chapter 6: The PixelPlane]]  | |||
| align="center" | [[PixelPlane Transitions Using Lighting Channels]]  | |||
|}  | |||
<br />  | |||
[[Category:HLS User Manual]]  | |||
</noinclude>  | |||
[[  | |||
Latest revision as of 16:02, 25 February 2013
Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. This allows the opportunity to add background fill without messing up the complex effects that you have created. When a Fill Channel is activated, it will ONLY turn on when your PixelPlane effect is displaying. And it will ONLY light the OFF pixels.
VIDEO: Joe describes Fill Channels in his 2013 Intro video
Setting up a Fill Channel:
- Open the Fill Channel Manager: Manage Channels -> Manage Fill Channels
 - Click New and assign a channel to function as a fill channel.
 - Add the fill channel and your PixelPlane channel to the same display group.
 - Add background effects to the fill channel. These can be different colors, fades, etc.
 
Engaging a Fill Channel:
- A Fill Channel must be engaged for it to show up.
 - In the main window, click Ask to Apply Master Lighting.
 - When you hit PLAY, the Master Lighting window will open. You don't need to check anything. Just click OK.
 - Your fill channel will now be active and will display when PixelPlane effects are playing.
 
Video:
| HLS User Manual and Reference Guide | ||
|---|---|---|
| Previous Page | Current Chapter | Next Page | 
| Using Nutcracker with a PixelPlane | Chapter 6: The PixelPlane | PixelPlane Transitions Using Lighting Channels |