Ok .... DMX to Vixen 2.1 ... HOW ?

JackFrost202

New member
Ok ... been a troll here for a LONG time .... Currently using 9 - Ren 24's , 2 Ren16's and 2- Ren 8's...... Been using incans all this time and now am wanting to add a few DMX controlled moving spotlights and have absolutely NO idea as to how to go about doing this. Can anybody tell me , can I do this directly from Vixen 2.1 or do I need to add something , or ? Thanks.. ( ftr- been trolling since KC Oakes was here...LOL )
 
You need usb to dmx device but yes Vixen 2 has support for DMX. Look in add-ins or output in your profile. If you don't have it, go to https://www.vixenlights.com/download/legacy-build/ and look in the "artifacts". Drop the .dll into your
X:\Vixen 2.1.1.0\Plugins\Output directory

That is about as far as I can direct you. It has been years since I actually used Vixen 2.
 
As @MikeKrebs mentioned, you’ll need a USB-to-DMX converter. Once the plugin is installed, it’s configured like any other COM port device.

I’ve experimented with moving spotlights using Vixen 3.x, and there is definitely a learning curve. That said, moving-head control is noticeably better in the 3.x versions of Vixen.

Before going all-in on an expensive spotlight system, I’d recommend starting with an inexpensive DMX-controlled fixture to get familiar with how it works.
 
Thank you both ..... And yes , I will definately take that advise about the inexpensive DMX first..... ( very good suggestion - thank you )
 
There is another way. The ESPixelStick V3 HW has a DMX ready output. It provides DDP/E1.31 (which Vixen 2 supports) to DMX conversion.
 
As for sequencing it, if you're sticking with Vixen 2.1 there's the 3dObjectSuite. Its a way to visually manipulate 3d props in Vixen 2.x.
You can see it here: https://www.doityourselfchristmas.com/forum/index.php?threads/3d-object-suite.22358/
and here: https://www.doityourselfchristmas.com/forum/index.php?threads/3d-object-suite.22358/

I don't remember if I included the spotlight in the models but I also created tutorial series on how to make your own 3d models. And, coincidentally, the example I used was a spotlight.
 
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