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Thread: Mapping of matrix with sticks

  1. #1
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    Default Mapping of matrix with sticks

    In this video the drone guy has added a field of pixel sticks as to what appears to be 8 pixels per stick. If I wanted to create something like this would I use a matrix map or something else?

    https://www.youtube.com/watch?v=EanKjTn5Gew
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  2. #2
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    Default Re: Mapping of matrix with sticks

    A lot of people call that a "pixel forest". "That guy" is Tom BetGeorge, probably the best sequencer and lights guy you can find, anywhere. Gosh knows that he gets to play with some very advanced props/lights/drones/etc.

    I suggest you search for "pixel forest" to see the different ways people have implemented these. You may also want to search for "Peace Stakes" after David Peace. I'm not saying he was the inventor of them, but they do carry his name. He did a video a while back as to how he did his home using these.
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  3. #3
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    Default Re: Mapping of matrix with sticks

    David Peace did a tutorial on how to program the Pixel Sticks using multiple layers and groups. I used a different method with I created my 100 pixel stick display. You can treat each stick as a mini vertical leaping arch and program them as a group. Using different camera angles and then sine wave effect to get "the wave" effect.

  4. #4
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    Default Re: Mapping of matrix with sticks

    Thanks for the replies. I found that Peace video. It was done with x-lights but I think Vixen can still do it with layering in a custom model. The hoop programing sounds promising. https://www.youtube.com/watch?v=MezJiXe9bSI

    Was thinking if I could use an adobe program and divide an animated gif into 5 layers and then assign a layer to a corresponding pixel group of each stake, would it play in 3-D?
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  5. #5
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    Default Re: Mapping of matrix with sticks

    Quote Originally Posted by TomsLEDs View Post
    Thanks for the replies. I found that Peace video. It was done with x-lights but I think Vixen can still do it with layering in a custom model.
    TomsLED,

    I am working on something similar and was curios about using the Icicle Model in Vixen 3 to map the instead of creating a custom prop. Does anyone know if the Vixen Icicle Model assumes the physical wiring is like the attached diagram? When toying with it in the configure preview, that appears to be the case, but wanted to verify.
    Attached Images Attached Images
    Tony
    Live since 2007
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  6. #6
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    Default Re: Mapping of matrix with sticks

    I am think of using clear rigid tubing for the pipes and have Ray Wu make custom icicle strands to feed vertical up in the tubes. Was wondering if there would be enough light diffusion if the bullet nodes were facing up instead of horizontal? Was also thinking maybe cap each with a something reflective to help diffuse the light. Or should I use the flat node style and custom solder the harness?

    2nd question on grid mapping: Is it possible to manually map the 1st pixel of each of the pixel forest stakes to a grid, and then repeat it for the 2nd thru the 5th? Then be able to stack them on top of each other or is there a better way?
    Last edited by TomsLEDs; 04-08-2023 at 01:58 PM.
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