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Thread: Starting point

  1. #1
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    Default Starting point

    May sound dumb but when stringing pixels around windows and such , is there a recommended starting point for number 1 pixel in each window ?
    Like bottom left corner going clockwise or top right corner counterclockwise or does it even mater where you start?


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  2. #2
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    Default Re: Starting point

    I would go bottom left clockwise. The first pixel is closer to your connections.

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  3. #3
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    Default Re: Starting point

    Quote Originally Posted by pmiller View Post
    I would go bottom left clockwise.

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    Great thank you


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  4. #4
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    Default Re: Starting point

    When you draw your poly line in xLights, and then end it, xLights allows you to determine whether the green square or the blue square is the starting point. If you are using Vixen, I would imagine it does the same thing. But, yes, bottom left or bottom right would be your best choice so you have less wires visible.

    I have included a capture of my layout in xLights to show you an example.

    Capture3.jpg

  5. #5
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    Default Re: Starting point

    Quote Originally Posted by Stormyblade View Post
    When you draw your poly line in xLights, and then end it, xLights allows you to determine whether the green square or the blue square is the starting point. If you are using Vixen, I would imagine it does the same thing. But, yes, bottom left or bottom right would be your best choice so you have less wires visible.

    I have included a capture of my layout in xLights to show you an example.

    Capture3.jpg
    Thanks so much


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