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Thread: FPP PB16 Pixel Controller

  1. #581
    Join Date
    Dec 2014
    Location
    Grand Rapids, MI
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    Default Re: FPP PB16 Pixel Controller

    Sorry maybe I didn't understand the license process correctly, I thought Chris had to generate a EEPROM with the "99" signature included in it.
    Quote Originally Posted by dkulp View Post
    Uhh... What does the FPP6 license stuff have to do with generating an eeprom at all? You should still be able to generate an unsigned eeprom with your cape-info, default configs, string config, etc...
    Scott H.

  2. #582
    Join Date
    Dec 2012
    Location
    Framingham, MA
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    Default Re: FPP PB16 Pixel Controller

    Quote Originally Posted by scooter_seh View Post
    Sorry maybe I didn't understand the license process correctly, I thought Chris had to generate a EEPROM with the "99" signature included in it.
    He needs to start with an actual eeprom.bin file for the board. That would then be signed as part of either process. For the DYI stuff, he would take the bin and sign it and send it back (I think). If the user preferred to purchase the license (generally faster, can be done in minutes), the eeprom would need to be already flashed on the board and then everything can be done from the cape-info pages in FPP and in the store. Either way, the eeprom.bin for the board is the important starting point.
    Dan Kulp

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