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Thread: Vixen 2 Source Code

  1. #1
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    Default Vixen 2 Source Code

    I would like to obtain the source code for the 2.1 series Vixen builds but I can't seem to find it anywhere. Can someone point me to the code? I specifically need version 2 because I'm trying to compile it on linux and version 3 uses strictly non-portable libraries.
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  2. #2
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    Default Re: Vixen 2 Source Code

    Not sure this will help, but vixen+ was developed after 2.5, so it might be of use?
    https://github.com/jmcadams/vplus

  3. #3
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    Default Re: Vixen 2 Source Code

    Thanks for the link, but it was my undestanding that that was hilariously buggy. I'm also not a fan of its dependency on DirectX, but I'll see what I can do with it. If anyone has the source for older versions, I'd really appreciate any links!
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  4. #4
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    Default Re: Vixen 2 Source Code

    Cheap:

    Two things:

    *The original Vixen 2.x software was shared as a compiled application but the source code was private. Nobody except the original author, KC Oaks, has a copy of the source. I don't believe he drops by here much anymore but we have never heard of any willingness to share the code.

    *Vixen Plus is not "hilariously buggy." I produced my entire 2014 show on it, with nary a crash or even a burp for that matter. I'm not sure where you got your "understanding."

    DirectX dependencies were the call of the author, who originally thought he was going to write all the code himself, and chose an environment with which he was most comfortable. After deciding it was too daunting of a project, he opened it up on GitHub. If you don't like the dependency, I'm sure nobody would argue if your fork removed it.

    \dmc
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  5. #5
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    Default Re: Vixen 2 Source Code

    And it would seem that Vixen 2.5 also has a bad reputation. However, I ran two years on Vixen 2.5 and it worked great. The only reason I moved to V3 is for the superior pixel support.

    FYI: It is possible to create new modules for V2 (the tutorials work well). I just don't think you will be able to port it to run natively under Linux.


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  6. #6
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    Default Re: Vixen 2 Source Code

    Vixen 2.5 was hit and miss. Most people it worked good for and few had issues with it that were never tracked down.
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  7. #7
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    Default Re: Vixen 2 Source Code

    Well, I did not intend to open a discussion of developer's choices. That being said, I think I'll just stick with the binary builds in the 2 series. I'd like to run v3 but it has some things that at this point in time are considered non-portable and being not of the windows world, my C# isn't good enough to factor those bits out. FWIW the 2 series builds seem to run okay under wine, just not really that easy to troubleshoot given the various layers of translation involved.
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  8. #8
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    Default Re: Vixen 2 Source Code

    Have you looked at nutcracker? It is in active development and it doesn't seem like there is much that it can't do. It is open source and runs on both windows and mac. Maybe you could join the team and be the Linux guru.
    Jim Nealand
    Kennesaw, Ga

  9. #9
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    Default Re: Vixen 2 Source Code

    Xlights/Nutcracker runs on Linux too.

  10. #10
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    Default Re: Vixen 2 Source Code

    Repository for xLights/Nutcracker is https://github.com/smeighan/xLights

    we use Code::blocks and wxwidgets and C++ and MinGW compiler. This is the same development stack as Audacity.

    We have native builds for windows xp,vista,7,8,10 and MAC and Linux.

    we welcome developers to come and help.
    Dave Pitts made first xLights 4.0 last November. He then handed it off to Dan Kulp and Gil Jones.

    We have a forum http://nutcracker123.com/forum/
    and a facebook group https://www.facebook.com/groups/628061113896314/
    Sean
    Littleton, CO
    Latest releases [url]http://nutcracker123.com/nutcracker/releases[/url]
    xLights/Nutcracker Forum [url]http://nutcracker123.com/forum/index.php[/url]
    Facebook [url]https://www.facebook.com/groups/628061113896314[/url]

    [IMG]http://nutcracker123.com/nutcracker/images/ZZ_SEAN5.gif[/IMG]

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