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Thread: How do I play sequences , then dead time

  1. #1
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    Default How do I play sequences , then dead time

    I want to play a sequence, wait a minute or 2 and then play another.
    I can't find where anybody talks about this.
    Help me please.
    Thanks in advance
    Dennis
    Jesus is the Reason....

  2. #2
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    Default Re: How do I play sequences , then dead time

    The easiest way would to make a blank one-two minute sequence and put it in the program.
    Bob
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  3. #3
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    Default Re: How do I play sequences , then dead time

    Well, I actually think there are three or four ways to accomplish this, none particularly hard:

    *As Bob suggested, just build a blank sequence and insert it into your program.

    *Use the "second(s) of cross-fade between sequences" in Program Management window (center pane, at the bottom).

    *In any given sequence, go to the Audio window and click off "Size sequence to audio." Then, in the "Sequence time (mm:ss)" toolbar, change the length of the sequence. It adds the "dead air" at the end of the sequence.

    *Before I knew about the cross-fade feature or the ability to lengthen sequences, I added a couple of seconds of "dead air" on the end of all of my audio files so that I knew nothing would bump up against each other. (I use a Mac audio program called Amadeus, but there is always the cross-platform, open source and free Audacity.)

    There are probably other ways too.

    \dmc

  4. #4
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    Default Re: How do I play sequences , then dead time

    I generally use 3 to 5 seconds lead in, and lead out when I'm preparing the music.
    This seems to be enough time for the dust to settle between songs.

    During the 3 to 5 seconds 'dead air', I flash one light once quickly just so I know there is another one coming and the system didn't stop or lock up.

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