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Thread: Edge Fx

  1. #1
    Join Date
    Dec 2011
    Posts
    5,887
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    Default Edge Fx

    My goal has been reached effects wise .
    Creating realistic fog/cloud without getting technical until now has been a challenge .

    Also for c4d users I have found a short fall within the editor that can/will cause endless time wasted rendering.

    A simple work around is to do a single frame render to verify expected end result .

    Some effects are not 100% legible within the editor.

  2. #2
    Join Date
    Jan 2009
    Location
    Eagan, Mn.
    Posts
    4,072
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    Default Re: Edge Fx

    First one looks great!
    2009 - 48 channel MegaTree 4800 lights
    plus 3200 lights static display.
    2010 - 6 Snowflakes on heavy equipment stored in front yard :-(
    2011 - 72 channel Megatree 7520 lights,
    120 channel total about 10k lights total

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