Results 1 to 4 of 4

Thread: Adding Megatree - scratching head on mapping

  1. #1
    Join Date
    Dec 2012
    Posts
    77
    Post Thanks / Like

    Unhappy Adding Megatree - scratching head on mapping

    Every year I have fun adding to the display. This year, I've built a megatree, 32 strings of 50 pixels (actually 16 strings of 100 zig-zagged at 50 by my E682 controller).

    I know how to add the megatree into HLS. My quandary is that with my other elements I've used (some of) all 12 universes that my unicast configured E682s will decode.
    I need almost 4 more universes to add my new mega tree.

    In xlights/nutcracker, I can have two different universe 2's and assign different unicast IP addresses so that they are controlled uniquely. I haven't found a way to implement that in HLS.


    Alternatively, while HLS will go over universe 12, my E682 wont.

    Is there a way to map channels in HLS so that existing universe 1-4 is mapped to one E682, and I can add the new pixel plane mega tree with another set of universe 1-4 but these outputting the megatree universe 1-4 to another E682 with its own different/unique ip address.

    I've been messing with it today and can't make it go.

    Is there another way to skin this cat? I could move my show to xlights (want to stay with HLS). I could get a new controller that will interpret addresses 13-16 (want to stay with E682). suggestions?

    Thanks.

    Rob

  2. #2
    Join Date
    Jan 2014
    Location
    Charlton, NY
    Posts
    210
    Post Thanks / Like

    Default Re: Adding Megatree - scratching head on mapping

    Not sure I'm reading your question correctly, but you can assign any 12 universe to a 682 you'd like.
    In this photo I've defined universes 6 thru 17, then in the config on the bottom define which outputs use what universes.

    You can define one 682 to be universes 1-12, while another 682 is defined as universes 13-24. These two 682's will have unique ip addresses.

    http://1drv.ms/1FFeO9S

  3. Thanks RobJ thanked for this post
  4. #3
    Join Date
    Dec 2012
    Posts
    77
    Post Thanks / Like

    Default Re: Adding Megatree - scratching head on mapping

    gadgetsmith - Thanks! This helped me understand what I was missing. Had never used the "Universe Selection" component of the E682 setup. Duh! comparing your screenshot to my setup got me there quickly.

    Regards,

    Rob

  5. #4
    Join Date
    Jan 2014
    Location
    Charlton, NY
    Posts
    210
    Post Thanks / Like

    Default Re: Adding Megatree - scratching head on mapping

    Glad I could help.
    One thing I noticed was that I couldn't leave these values blank (or a value of 0), but I read that the most recent firmware allows a value of zero, so you can assign only universes being used by the controller.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •