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Thread: Tha addition of "z" and the capabilty for HLS to process imported 3d files for PP's

  1. #11
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    Default Re: Tha addition of "z" and the capabilty for HLS to process imported 3d files for P

    There is a big difference in a Preview and rendering 60 frames a sec video.

    The video is easy -- its just block moves of data.

    In a Preview -- especially when pixels are involved, each frame has to evaluate each and every pixel and set the color intensity accordingly. Many times more complex and time demanding than showing pictures or video.

    Joe
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  2. #12
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    Default Re: Tha addition of "z" and the capabilty for HLS to process imported 3d files for P

    HLS has a multitude of capabilities and as such is my sequencer of choice. Imho refining and adding sequencing options is more important. How many people need this capability. We should also remember that the reason for all this is to celebrate Christmas and the kids enjoying it. Just my opinion.

  3. #13
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    Default Re: Tha addition of "z" and the capabilty for HLS to process imported 3d files for P

    Quote Originally Posted by intwoit2002 View Post
    HLS has a multitude of capabilities and as such is my sequencer of choice. Imho refining and adding sequencing options is more important. How many people need this capability. We should also remember that the reason for all this is to celebrate Christmas and the kids enjoying it. Just my opinion.
    If you have not used the .png capabilities within HLS , I would suspect you would never use this feature .

    Also this capability would require the use of elements that have a 360 viewing angle to be fully appreciated .

    Cheers
    and am happy to stir up some controversy !!!!!!

  4. #14
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    Default Re: Tha addition of "z" and the capabilty for HLS to process imported 3d files for P

    If you are interested in doing something like that cube -- HLS can already do it.

    Just create 8 PixelPlanes. Each PP is a plane in the cube.

    Joe
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  5. #15
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    Default Re: Tha addition of "z" and the capabilty for HLS to process imported 3d files for P

    Quote Originally Posted by JHinkle View Post
    If you are interested in doing something like that cube -- HLS can already do it.

    Just create 8 PixelPlanes. Each PP is a plane in the cube.

    Joe
    I had thought this would work also but >

    I am just having a tough time envisioning how a .png effect should be applied to 8 separate pixel planes .

    So then ,I thought of creating a single PP that is channel ordered as such 8 or the # of stacked slices based on Z.

    I guess I am going to have to build the element to test .
    Last edited by angus40; 03-06-2015 at 01:57 AM.

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