Page 3 of 9 FirstFirst 12345 ... LastLast
Results 21 to 30 of 87

Thread: Triks-C and the Falcon Player

  1. #21
    Join Date
    Jun 2007
    Location
    Galt, CA
    Posts
    520
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    I switched to the 'master' and see the Triks-C output. When I select any layout other than 1X1, I get a Invalid Channel Count 'xxxx' (x being the actual count) on row 1. I have a USB connected and selected in the port setting.
    Same behavior on the B and B+.
    [SIZE=1]8 Renard 16s (xmus) with Ren-W
    6 Renard SS8 with Ren-W
    3 Renard 16LSDs with Ren-W for RGB Floodlights
    2 Renard 24LSD(Robo) with Ren-W for RGB spotlights
    2 682s Pixel Controllers for GECE lights
    [/SIZE][SIZE=1]LedTriks (1x2),RDS[/SIZE]

  2. #22
    Join Date
    Dec 2012
    Posts
    826
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    I may have missed bumping up the max allowed channel count in the sanity check in the JavaScript when I added support for the larger layouts in the back end code. I will get a fix in for that tonight.

  3. #23
    Join Date
    Dec 2012
    Posts
    826
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    Quote Originally Posted by XmasInGalt View Post
    I switched to the 'master' and see the Triks-C output. When I select any layout other than 1X1, I get a Invalid Channel Count 'xxxx' (x being the actual count) on row 1.
    OK, I just committed the fix. Sorry about that, you should be able to configure the output now. You just need to go to the About page and pull in the latest updates.

  4. #24
    Join Date
    Jun 2007
    Location
    Galt, CA
    Posts
    520
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    Quote Originally Posted by CaptainMurdoch View Post
    OK, I just committed the fix. Sorry about that, you should be able to configure the output now. You just need to go to the About page and pull in the latest updates.
    Got it. Thanks. Loaded and working fine. Now on to testing.
    [SIZE=1]8 Renard 16s (xmus) with Ren-W
    6 Renard SS8 with Ren-W
    3 Renard 16LSDs with Ren-W for RGB Floodlights
    2 Renard 24LSD(Robo) with Ren-W for RGB spotlights
    2 682s Pixel Controllers for GECE lights
    [/SIZE][SIZE=1]LedTriks (1x2),RDS[/SIZE]

  5. #25
    Join Date
    Oct 2008
    Location
    San Jose, CA
    Posts
    10,283
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    Sorry - still have to update my PI to the new build first so haven't tried out the new code quite yet.
    [COLOR=#000080][B][I]Brian[/I][/B][/COLOR]

    [COLOR=#ff0000]Christmas in San Jose! - [URL="http://www.christmasinsj.com"]WEB[/URL] - [URL="https://www.facebook.com/ChristmasInSanJose"]FB[/URL] - [URL="https://www.youtube.com/playlist?list=PL1W78s7liEQEE0ed7WSyLF7B6j3lBX43w"]VIDEOS[/URL]
    [/COLOR][COLOR=#800080]Halloween in San Jose! - [URL="https://www.facebook.com/pages/Halloween-in-San-Jose/356280784428581?ref=tn_tnmn"]FB[/URL]
    [SIZE=1]2015 Halloween Show - Planning now - hopefully some house projection...
    2015 Christmas Show - 5x E681-12, 1x 6804, Ren48LSD, 3x RenSS16, 1x Falcon16v2 (w/expander), 24x90 WS2811 pixel MT (James MT Strips), 12x DIYC Floods, SuperPixelStar, 3x Pixel Arches, PixaBulb House outline
    [/SIZE]
    [/COLOR][SIZE=3][COLOR=#008000][I]Ignorance is Temporary [/I][/COLOR][COLOR=#800080][I]- [/I][/COLOR][COLOR=#ff0000][I]Stupidity is Forever[/I][/COLOR][COLOR=#800080][I]...[/I][/COLOR][/SIZE][I][COLOR=#ff0000]
    [/COLOR][/I]

  6. #26
    Join Date
    Nov 2007
    Location
    Houston, TX (near Katy)
    Posts
    974
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    I just want to say thanks to CaptainMurdoch, budude, And XmasInGalt. I don't know where you guys find the time to look at this stuff. I am busy working 10/7 and by the the time I walk the dogs and make dinner, I'm done. I will get my Pi out this weekend and look at mine. I just didn't get there this weekend.
    Thanks again!
    That's a feature not a bug.
    There's no charge for that.

  7. #27
    Join Date
    Dec 2012
    Posts
    826
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    You can thank me once you or someone confirms the code works.

  8. #28
    Join Date
    Jun 2007
    Location
    Galt, CA
    Posts
    520
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    Here is my first test of the Triks-C. My panel is a 1 x 2 configuration. I created the matrix in Nutcracker 96 x 16. I was unable to get it to work in 'bridged' mode so I created a fseq file and loaded it into Falcon.

    The first clip is my text matrix with the message "THIS IS A TEST" with the pi configured in the 1 x 2 mode.





    After seeing the results above, I changed the config to 2 x 2 mode. Here are the results.





    Let me know if you want me to activate some of the log options.
    [SIZE=1]8 Renard 16s (xmus) with Ren-W
    6 Renard SS8 with Ren-W
    3 Renard 16LSDs with Ren-W for RGB Floodlights
    2 Renard 24LSD(Robo) with Ren-W for RGB spotlights
    2 682s Pixel Controllers for GECE lights
    [/SIZE][SIZE=1]LedTriks (1x2),RDS[/SIZE]

  9. #29
    Join Date
    Dec 2012
    Posts
    826
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    Thanks for the video.

    Is the panel on the left configured as #1 and the panel on the right #2?

    Can I get the .fseq file so I can run it through my test virtual display here to see what it looks like on that?

    I'm looking through the code again now to see if anything stands out.

  10. #30
    Join Date
    Dec 2012
    Posts
    826
    Post Thanks / Like

    Default Re: Triks-C and the Falcon Player

    Forgot to mention, the 1x2 that you tried first is what you should be using.

    Also, can you turn on 'excessive' level logging and check the 'channel out' checkbox and then run the test again and grab either the fppd.log file or the whole log zip. The only file I really need to see is fppd.log since it will have some timing information in it that I'd like to see.
    Last edited by CaptainMurdoch; 10-07-2014 at 11:34 PM.

Page 3 of 9 FirstFirst 12345 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •