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Thread: Preview problems

  1. #21
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    Default Re: Preview problems

    Try running dxdiag and see if acceleration is turned on and will also tell you other information that you can post. You may want to re-install directX, I think the last version for XP was 9.0c and was included in SP3 (I assume you have SP3 installed?)
    If not, right-click on desktop and select PROPERTIES, then SETTINGS, and then ADVANCED and click TROUBLESHOOT tab. In there ensure hardware acceleration slider is pushed to right to enable full acceleration.
    When you downloaded the drivers, did you get them from the Nvidia site? They should be easy to find even if the card is old.
    Hope some of the above helps in some way.

  2. #22
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    Default Re: Preview problems

    Hi:
    Thanks for the tips. I'm sure SP3 is in there, but will check.

    I got the drivers from Nvidia, but it was hard to locate for this particular card, which apparently was made by Jaton.

    I will check out the machine later, and thanks again.
    [B][I][U]Idun[/U][/I][/B]

    [IMG]http://www.vixenlights.com/sig/sig_h.php/152/136.gif[/IMG]

    [B]Lotsa' Patience![/B] (Some days you can't win, the others you lose, and forget about the rest)

    [B]Some mornings I wake up GRUMPY and other days I let her sleep![/B]

  3. #23
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    Default Re: Preview problems

    Quote Originally Posted by IdunBenhad View Post
    Hi:
    Joe, I installed a GeForce 6600 graphics card in the HP a610N computer. I finally found the drivers and installed them. All accelerators are on, but I can't find anything about Open GL, so maybe the card doesn't support it. It took me a long time to locate the drivers for this thing!!

    There was no difference in the performance. Everything seems to run great except setting up the Preview. It hangs and is Very slow and may not respond at all. I have looked at the machine and cannot find any reason for this to be happening.

    Thanks for your interest and replies.
    I don't use Open GL.

    Go into the Library folder and find the file DebugGraphicsAdapter.txt.

    When you engage Preview --- I write a LOT of information about what I find about your Graphic card and DirectX implementation.

    THAT information can help greatly in figuring out what is going on.

    Hope that helps.

    Joe
    Link to my DownLoad Site: [B][COLOR=#ff0000][URL]http://www.joehinkle.com/HLS[/URL]

    [/COLOR][/B][IMG]http://joehinkle.com/HLS/HLS%20Logo%20Small.jpg[/IMG]

  4. #24
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    Default Re: Preview problems

    Thanks for that Joe, I didn't know that bit of information.

  5. #25
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    Default Re: Preview problems

    Quote Originally Posted by JHinkle View Post
    Go into the Library folder and find the file DebugGraphicsAdapter.txt.

    When you engage Preview --- I write a LOT of information about what I find about your Graphic card and DirectX implementation.

    THAT information can help greatly in figuring out what is going on.

    Hope that helps.

    Joe
    FYI, here is the information when running under Wine.


    Number of Adapters = 1
    Requested Window Size W = 1280 H = 760
    Adapter Size W = 1920 H = 1200 Refresh 60
    Adapter Format 22 - D3DFMT_X8R8G8B8
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1200 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 960 H = 600 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1344 H = 840 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 800 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1024 H = 768 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1024 H = 640 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 840 H = 524 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 800 H = 600 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 800 H = 500 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 640 H = 480 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 960 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1344 H = 1008 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 1200 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 1000 Refresh 60
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_SURFACE, D3DFMT_X8R8G8B8
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_VERTEXBUFFER, D3DFMT_X8R8G8B8
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_SURFACE, D3DFMT_A8R8G8B8
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_VERTEXBUFFER, D3DFMT_A8R8G8B8
    AdapterOrdinal 0
    Caps 0
    Caps2 1610743808
    Caps3 800
    PresentationIntervals 2147483649
    CursorCaps 3
    DevCaps 1683440
    PrimitiveMiscCaps 2772978
    RasterCaps 120791441
    ZCmpCaps 255
    SrcBlendCaps 16383
    DestBlendCaps 9215
    AlphaCmpCaps 255
    ShadeCaps 541192
    TextureCaps 126085
    TextureFilterCaps 117638912
    CubeTextureFilterCaps 117638912
    VolumeTextureFilterCaps 50529024
    TextureAddressCaps 63
    VolumeTextureAddressCaps 63
    LineCaps 31
    MaxTextureWidth 8192
    MaxTextureHeight 8192
    MaxVolumeExtent 8192
    MaxTextureRepeat 32768
    MaxTextureAspectRatio 8192
    MaxAnisotropy 16
    MaxVertexW 1.000000
    GuardBandLeft 0.000000
    GuardBandTop 0.000000
    GuardBandRight 0.000000
    GuardBandBottom 0.000000
    ExtentsAdjust 0.000000
    StencilCaps 511
    FVFCaps 1048584
    Point Size Supported in FVF structure 1
    TextureOpCaps 67043327
    MaxTextureBlendStages 8
    MaxSimultaneousTextures 8
    VertexProcessingCaps 315
    MaxActiveLights 8
    MaxUserClipPlanes 6
    MaxVertexBlendMatrices 0
    MaxVertexBlendMatrixIndex 0
    MaxPointSize 64.000000
    MaxPrimitiveCount 1048575
    MaxVertexIndex 1048575
    MaxStreams 16
    MaxStreamStride 1024
    VertexShaderVersion 4294836992
    MaxVertexShaderConst 256
    PixelShaderVersion 4294902528
    PixelShader1xMaxValue 8.000000
    DevCaps2 81
    Vertex Buffers containing transformed vertices from video 0
    Vertex Buffers containing transformed vertices from system memory 1
    MasterAdapterOrdinal 0
    AdapterOrdinalInGroup 0
    NumberOfAdaptersInGroup 1
    VertexTextureFilterCaps 0


    Driver - ati2dvag.dll
    Description - ATI Mobility Radeon HD 2600
    DeviceName - \\.\DISPLAY1
    Driver Version Lo Hi - 6000E000A21E9
    VendorId - 1002
    DeviceId - 9581
    SubSysId - 0
    Revision - 0
    OK Check Device Type D3DFMT_X8R8G8B8
    PresentationInterval D3DPRESENT_INTERVAL_ONE OK
    PresentationInterval D3DPRESENT_INTERVAL_IMMEDIATE OK
    PresentationInterval D3DPRESENT_INTERVAL_DEFAULT Failed

  6. #26
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    Default Re: Preview problems

    For what's worth --- here is mine for comparison.

    Number of Adapters = 1
    Requested Window Size W = 1600 H = 748
    Adapter Size W = 1920 H = 1080 Refresh 59
    Adapter Format 22 - D3DFMT_X8R8G8B8
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 640 H = 480 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 640 H = 480 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 640 H = 480 Refresh 72
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 640 H = 480 Refresh 75
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 720 H = 480 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 720 H = 480 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 720 H = 480 Refresh 29
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 720 H = 480 Refresh 30
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 720 H = 576 Refresh 50
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 720 H = 576 Refresh 25
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 800 H = 600 Refresh 56
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 800 H = 600 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 800 H = 600 Refresh 72
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 800 H = 600 Refresh 75
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1024 H = 768 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1024 H = 768 Refresh 70
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1024 H = 768 Refresh 75
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1152 H = 864 Refresh 75
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1176 H = 664 Refresh 50
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1176 H = 664 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1176 H = 664 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 720 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 720 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 720 Refresh 50
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 768 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 800 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 960 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 1024 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1280 H = 1024 Refresh 75
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1360 H = 768 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1366 H = 768 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 900 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 900 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 1024 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 1024 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1600 H = 1200 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1680 H = 1050 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1680 H = 1050 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1768 H = 992 Refresh 25
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1768 H = 992 Refresh 30
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1768 H = 992 Refresh 29
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1080 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1080 Refresh 59
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1080 Refresh 30
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1080 Refresh 29
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1080 Refresh 50
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1920 H = 1080 Refresh 25
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1440 H = 900 Refresh 60
    Adapter Size with Format D3DFMT_X8R8G8B8 --- W = 1400 H = 1050 Refresh 60
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_SURFACE, D3DFMT_X8R8G8B8
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_VERTEXBUFFER, D3DFMT_X8R8G8B8
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_SURFACE, D3DFMT_A8R8G8B8
    Failed Check Device Format D3DFMT_X8R8G8B8 D3DRTYPE_VERTEXBUFFER, D3DFMT_A8R8G8B8
    AdapterOrdinal 0
    Caps 131072
    Caps2 3758227456
    Caps3 928
    PresentationIntervals 2147483663
    CursorCaps 1
    DevCaps 1818352
    PrimitiveMiscCaps 3133170
    RasterCaps 124985745
    ZCmpCaps 255
    SrcBlendCaps 16383
    DestBlendCaps 16383
    AlphaCmpCaps 255
    ShadeCaps 541192
    TextureCaps 126149
    TextureFilterCaps 50530048
    CubeTextureFilterCaps 50529024
    VolumeTextureFilterCaps 50529024
    TextureAddressCaps 63
    VolumeTextureAddressCaps 63
    LineCaps 31
    MaxTextureWidth 8192
    MaxTextureHeight 8192
    MaxVolumeExtent 2048
    MaxTextureRepeat 8192
    MaxTextureAspectRatio 8192
    MaxAnisotropy 16
    MaxVertexW 10000000000.000000
    GuardBandLeft -100000000.000000
    GuardBandTop -100000000.000000
    GuardBandRight 100000000.000000
    GuardBandBottom 100000000.000000
    ExtentsAdjust 0.000000
    StencilCaps 511
    FVFCaps 1572872
    Point Size Supported in FVF structure 1
    TextureOpCaps 67043327
    MaxTextureBlendStages 8
    MaxSimultaneousTextures 8
    VertexProcessingCaps 315
    MaxActiveLights 8
    MaxUserClipPlanes 8
    MaxVertexBlendMatrices 4
    MaxVertexBlendMatrixIndex 0
    MaxPointSize 8192.000000
    MaxPrimitiveCount 8388607
    MaxVertexIndex 16777215
    MaxStreams 16
    MaxStreamStride 255
    VertexShaderVersion 4294836992
    MaxVertexShaderConst 256
    PixelShaderVersion 4294902528
    PixelShader1xMaxValue 65504.000000
    DevCaps2 81
    Vertex Buffers containing transformed vertices from video 0
    Vertex Buffers containing transformed vertices from system memory 1
    MasterAdapterOrdinal 0
    AdapterOrdinalInGroup 0
    NumberOfAdaptersInGroup 1
    VertexTextureFilterCaps 50530048


    Driver - nvd3dum.dll
    Description - NVIDIA GeForce GTX 280
    DeviceName - \\.\DISPLAY1
    Driver Version Lo Hi - 90012000D0AA3
    VendorId - 10DE
    DeviceId - 5E1
    SubSysId - 12843842
    Revision - A1
    OK Check Device Type D3DFMT_X8R8G8B8
    PresentationInterval D3DPRESENT_INTERVAL_ONE OK
    PresentationInterval D3DPRESENT_INTERVAL_IMMEDIATE OK
    PresentationInterval D3DPRESENT_INTERVAL_DEFAULT Failed



    By the way .... don't ask me what they all mean ... I don't know.

    I grabbed the data with the understanding that if an issue came up ... like yours .... comparing the data and finding a difference --- then investigating that difference --- may lead to an understanding.


    Joe
    Last edited by JHinkle; 10-30-2013 at 10:20 PM.
    Link to my DownLoad Site: [B][COLOR=#ff0000][URL]http://www.joehinkle.com/HLS[/URL]

    [/COLOR][/B][IMG]http://joehinkle.com/HLS/HLS%20Logo%20Small.jpg[/IMG]

  7. #27
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    Default Re: Preview problems

    Not knowing what parameters are important a simple glance does not show anything yelling out. I was worried about the 4 failed device checks but yours has them as well.

    Oh well.

  8. #28
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    Default Re: Preview problems

    I quickly looked at vertex point data.

    Your max point size is 64 where mine is 8192.

    Don't know --- but that might equate in bigger points being drawn.

    Joe
    Link to my DownLoad Site: [B][COLOR=#ff0000][URL]http://www.joehinkle.com/HLS[/URL]

    [/COLOR][/B][IMG]http://joehinkle.com/HLS/HLS%20Logo%20Small.jpg[/IMG]

  9. #29
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    Default Re: Preview problems

    John:

    Go to the HLS site.

    Download John_MacTest.zip and try it.

    I changed the point size from 10 to 2.

    Let's see how that affects your display.

    Let me know.

    Joe
    Link to my DownLoad Site: [B][COLOR=#ff0000][URL]http://www.joehinkle.com/HLS[/URL]

    [/COLOR][/B][IMG]http://joehinkle.com/HLS/HLS%20Logo%20Small.jpg[/IMG]

  10. #30
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    Default Re: Preview problems

    Will do as soon as Survivor is over

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