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Thread: Intro to Module Development, and the Dev mailing list

  1. #11
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    Default Re: Intro to Module Development, and the Dev mailing list

    Quote Originally Posted by Alphageek View Post
    I'd be happy to.... As soon as I can figure it out for myself!!! Part of my problem is I don't want to mislead others with bad info and since I'm not a c# coder I am starting by using express edition, which appears to have its own challenges just compiling what's there.
    Aah, I haven't tried the express edition, sorry. :-( Not sure what'll happen with that.

    As for the guide side of things, feel free to write it up and send it to me offline or something if you'd like (or send it to the dev group); we can peruse and refine it before making it public, to make sure there's no wrong info in there.

  2. #12
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    Default Re: Intro to Module Development, and the Dev mailing list

    I wanted to take a sec to into myself. I posses the skills to develop anything you need and should have the time this year to help out. How many dev's on the project? Do you have any particular obj's you need me to tackle? Lastly, since I have been using vs2012, I have to ask wanna upgrade to it? I guess we have to stick with .net 4 -LOL

    Thx, Ken (www.kenl.net)
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  3. #13
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    Default Re: Intro to Module Development, and the Dev mailing list

    Quote Originally Posted by KenL View Post
    I wanted to take a sec to into myself. I posses the skills to develop anything you need and should have the time this year to help out. How many dev's on the project? Do you have any particular obj's you need me to tackle? Lastly, since I have been using vs2012, I have to ask wanna upgrade to it? I guess we have to stick with .net 4 -LOL

    Thx, Ken (www.kenl.net)
    Good to know Ken, can you detail your skill set for us, please?

  4. #14
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    Default Re: Intro to Module Development, and the Dev mailing list

    Quote Originally Posted by macebobo View Post
    If you use svn, it does take a moment to wrap your head around Git, but it is better in one respect that I have come to love. Disconnected repositories. I can check out a repo on my laptop, go somewhere that may or may not have internet connectivity, work on my code, make frequent commits locally, then sync them back up without hassle.
    Wow, just a quick reply, but thanks, that single behavior of local commits , I guess that is the key to it utility. Now I see its value, thanks.
    Tony M
    There are 10 types of people in the world. Those that understand binary, those that don't and some who know Gray encoding.

  5. #15
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    Default Re: Intro to Module Development, and the Dev mailing list

    Sure, I have several Microsoft certifications; MCPD, MCDBA, MCSE and MCTS. I work as a solution architect for a large consulting firm near Philly. I have been developing systems for just under 20 years. My current client has me doing all the design and development of all their new systems. I am a C# expert, Entity Framework expert and basically and expert any anything data. However, I am great at web, SOA, WCF, MVC, etc.... I follow a Domain Driven Design methodology. If you Google me you will see that I am a speaker/presenter for Philly.net, the largest US .net user group sponsored by MS. I have at least 100 web sites/apps, 100 windows servers, 100 WCF sites and 100 other apps under my belt. I have done work for several large insurance and financial organizations. All of which has been the same thing; extracting data from their database and presenting the data as a service (WCF, API). Almost every company has their policy data saved as xml. Where I generally serialize and de-serialize into an obj because I find it works better than using an xml writer. Check out my code samples at kenl.net and http://www.linkedin.com/in/kenlovely/ My current project is something our government is calling Form PF. I am developing a public facing interface where large fund trading companies will log in and submit information on their Hedge and Private funds. These are funds that are work billions or dollars. You can thank Bernie Madoff for getting me this gig. Now the govt wants to track all the private funds out there.
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  6. #16
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    Default Re: Intro to Module Development, and the Dev mailing list

    Quote Originally Posted by Alphageek View Post
    I'd be happy to.... As soon as I can figure it out for myself!!! Part of my problem is I don't want to mislead others with bad info and since I'm not a c# coder I am starting by using express edition, which appears to have its own challenges just compiling what's there.
    The big problem with the Express Edition is that it can't compile the whole project, only pieces. I was going to see if SharpDevelop can process the project as a whole, but haven't gotten there yet.
    There are 10 types of people in the world. Those that understand binary, those that don't and some who know Gray encoding.

  7. #17
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    Default Re: Intro to Module Development, and the Dev mailing list

    Quote Originally Posted by KenL View Post
    I wanted to take a sec to into myself. I posses the skills to develop anything you need and should have the time this year to help out. How many dev's on the project? Do you have any particular obj's you need me to tackle? Lastly, since I have been using vs2012, I have to ask wanna upgrade to it? I guess we have to stick with .net 4 -LOL
    I see you're on the group now -- great, we can discuss things in there! There's been heaps of discussion going on, so feel free to read through the history of the last few days.

    Cheers,
    Michael

  8. #18
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    Default Re: Intro to Module Development, and the Dev mailing list

    Hey everyone. My name's Andy. I've been watching Vixen 3 development from the sidelines for quite a while. I really like the direction that Vixen 3 development is going. I am a .NET software developer/architect with over 10 years experience, and have quite a bit of experience with technologies such as Windows Forms, ASP.NET, WCF, XML, LINQ, and general object-oriented design. I'm willing to jump in and help out where I can. I used Vixen 2.x for my first two years doing a show. Then, I moved to using pixels, and I found it cumbersome to work with, so I made a jump over to LSP. But I would love to move back to Vixen 3, and I really like the architecture of the new system so far. The one area I really am interested in is what is possible through the use of pixel matrices. For example, scrolling text, displaying animated gifs, or other nutcracker-like effects. Or even displaying video files. So I'd be willing to jump in and see what I might be able to do concerning that area. I'm thinking there could be a new series of effects plugins that work against groups of nodes, where the node group has some structure to it to define where in 2D space each node is. There could be effects like "scroll text" or "display video" or "spiral", etc.

    Anyways, I'll try joining the google group and getting some code down on my machine and start exploring for a bit. I'd love to be a part of making Vixen 3 the ultimate sequencer!

  9. #19
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    Default Re: Intro to Module Development, and the Dev mailing list

    As for the original topic of this thread, I think it would be great to have some diagrams showing how the various pieces fit together. In UML terminology, some class diagrams and sequence diagrams would be most helpful. For example, a sequence diagram showing how the various objects communicate to render an effect would be awesome!

  10. #20
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    Default Re: Intro to Module Development, and the Dev mailing list

    I would like to create a output module for Vixen 3. I have been running Vixen 2 for about a decade with an output plugin I wrote for it to go with my custom dongle. I an looking at Vixen 3 and believe I can write an outputmodule based on the generic serial output module provided. I am having problems getting the source to build. I downloaded 3.6u4 from the vixenlights gethub. I can't seem to find where the most recent mailing list is. How can I get started?

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