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Thread: Old sequences, new pixels

  1. #1
    Join Date
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    Default Old sequences, new pixels

    How are folks updating their old sequences to make use of the pixels?

    Anyone have an example sequence and an explanation on what they did?
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  2. #2
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    Default Re: Old sequences, new pixels

    First, I created routines in Nutcracker to match most of what I had in standard sequences Spirals, Chases, Fades, etc. I have 35 or 40 routine files ready to be plugged into my sequences. Once I finalize my decision to go with Pixels, I will plug them in. I will then go back and where it makes sense, add routines into the sequences that I couldn't dream of doing without Pixels.
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  3. #3
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    Default Re: Old sequences, new pixels

    This is something I did last year and it worked well:

    http://www.holidaycoro.com/kb_results.asp?ID=66

  4. #4
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    Default Re: Old sequences, new pixels

    Quote Originally Posted by Aurbo99 View Post
    How are folks updating their old sequences to make use of the pixels?
    Anyone have an example sequence and an explanation on what they did?
    I have been using custom GDI effects functions from within Vixen to generate channel values for RGB props dynamically so that I don't have to hand-sequence them and so the Sequence file doesn't get too big (Vixen 2.x). More info is at:
    http://downloads.eshepherdsoflight.c...xGen(ver1).pdf

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