Re: What Basic Skills are Required?

Originally Posted by
fasteddy
You also need a good understanding of voltage drop, power injection and distance the pixel data can travel, but that can be said about pixels in general
By far understanding and overcoming voltage drop, and understanding placement/length restrictions from controller was my biggest learning curve.
I just finished wiring up / testing the last of my ~3000 new channels for 2012.
As everyone else is also saying, an understanding of basic networking is also a must, which most here already have.
Being your channel count/sequence size will grow, another faster/more memory computer may be needed.
The patience and dedication knowing that your channel count will multiply by a 100 fold, so sequencing is a time killer, nutcracker will be a huge plus for pixel newbies this year.
If you were renard only like me, getting your arms around universes/groups etc (the new dmx lingo) was not that bad, the E681 documentation and fasteddy's schematics were very helpful in that regard.
And lastly, the blending in with your existing non rgb elements may be somewhat difficult, even the fact you might have to retire some old stuff prematurely, or more probable,, add the missing red green or blue strands to it so it matches up.
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