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Thread: HLS Sequencer - Beta - Free to use

  1. #171
    Join Date
    Dec 2011
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    Key West, FL
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    Default Re: HLS Sequencer - Beta - Free to use

    Quote Originally Posted by timon View Post
    That's VERY encouraging to hear. I love it when someone programs in real C++ instead of MS's DotNet blank a de blank, fill in your favorite condescending terms here, development environment.

    What compiler and and development environment are you using?
    VS2010 from Microsoft.

    Joe

  2. #172
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    Tustin, CA
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    Default Re: HLS Sequencer - Beta - Free to use

    Quote Originally Posted by JHinkle View Post
    VS2010 from Microsoft.

    Joe
    So how much of MS API's are you using and are they scattered throughout the code or centralized in your own functions? If you used only a small set of API's I'm guessing an experienced programmer on both platforms could convert it fairly quickly. If you centralized the API calls in your own functions it would be even quicker. If you used DLL then it gets harder.

    Anyway one can only dream

  3. #173
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    Default Re: HLS Sequencer - Beta - Free to use

    I use MFC - Microsoft Foundation Classes - this provides the Windowing capability - the Visual part of VC++.

    Joe

  4. #174
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    Default Re: HLS Sequencer - Beta - Free to use

    I have added another feature to PixelPlane effects - you can now slow them down.

    You can run them at Full Speed, Half Speed, Third Speed, or Quarter Speed.

    Joe

  5. #175
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    Jan 2009
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    California
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    Default Re: HLS Sequencer - Beta - Free to use

    Just got my first Vixen import to HLS and converted to RGB matches exactly. This is really getting exciting now. Have got preview running of the sequence and just starting the output configuration.

    Anyone who has not tried it is missing an amazing tool.

    Thanks Joe.

    Al

  6. #176
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    Default Re: HLS Sequencer - Beta - Free to use

    When might we see a LOR S2/S3 import for those of us that don't run Vixen?

    Also, have you seen a problem where the menu names don't display but the menu items do? I'm guessing I have a possible Parallels issue but those are rare.

    Thanks
    John

  7. #177
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    Default Re: HLS Sequencer - Beta - Free to use

    John:

    I've got two people beating HLS to death. No issues at this time.

    The only issue with a LOR import is that LOR can use internal controller effects.

    Please supply me with a file so I can look at it.

    Joe

  8. #178
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    Jan 2009
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    California
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    Default Re: HLS Sequencer - Beta - Free to use

    Got my output method setup and looks to be working. Going to set up lights tommorrow for blinky flashy.

    Al

  9. #179
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    Default Re: HLS Sequencer - Beta - Free to use

    I've upgraded HLS to accept 30,000 channels.

    Joe

  10. #180
    Join Date
    Feb 2009
    Location
    Plymouth, MN
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    Default Re: HLS Sequencer - Beta - Free to use

    Quote Originally Posted by JHinkle View Post
    I've upgraded HLS to accept 30,000 channels.

    Joe
    Let's see... if I get started building my SSRs now, and I built 10 a day, I could be done with that in June, 2014. Then I'll start working on my sequencing and think I can finish that by... ohhhh.... 2017. But my real question is, where's a good cheap place to get about 20 miles of cat5?



    Awesome, Joe. Just awesome!
    dirknerkle

    The DIGWDF Store is the place to go for wireless stuff for Renard... controllers, adapters... or other junk that
    nobody else would probably ever make. It's all in stock right now at http://diychristmas.org/store

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