More advanced Skull plugin's are they needed.
I've been tossing around the thought of whether a more advanced Skull Outplug plugin and App are needed/will be used. What I've been thinking is it would be neat to have it so that you could create your own 3d object and use it in the same manner as the skull plugin. For example, if you have 3 axis carolers you could create a 3d caroler(which would involve programming) and load that instead of seeing the skull.
At this moment I'm not sure if I could actually pull it off and I'm not sure it would even be used if I could.
So, Is this something that there is interest in? For now I would start with making this for Vixen 2.x but in the future it could become available for 3.0.
Also, if it is something you could use, what basic features would you need? For example, would you need it to control more that 4 channels max as the current one is?