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Thread: Feature Request Thread

  1. #11
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    Default Re: NEW - PropController Project

    Quote Originally Posted by chilloutdocdoc View Post
    When you say move the sACN code into it's own object, do you mean just copy the code over, or put it in a seperate cog then the "master"
    Actually if you look at the ArtNet code you will notice that it is a self contained object, any dependencies like the WizNet driver are bundled into it. All you have to do is add ArtNet to the parent code and start making calls to it. That object gathers all the data into a buffer where that data can be retrieved (similar to the DMX object).

    The sACN code isn't like that at the moment. Most of the methods are in the parent code (it was easier to develop the proof of concept that way), it would be better to have a single object, and then make calls to it from the parent. That would also make swapping between protocols easier, a single object reference change and you are done.
    DMX, RDM, ArtNet, sACN, and RDMnet...the future of DIY Christmas.
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  2. #12
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    Default Feature Request Thread

    Just a list of all of our current feature requests for the board. I will try to keep the post updated, maybe once some of these start getting their own thread, we can link to that.

    Place all feature requests in this thread?


    Software:
    • Renard Input added to current driver
    • GE Color Effects
    • sACN (E1.31) as Stand Alone Object
    • Read MAC from Microchip EEPROM
    • Optimize Art-Net Code
    • Channel Patch with ability to configure
    • DMX/RDM Driver
    • Serial Configuration
    • Channel Driver dimmer curves
    • Web Configuration
    • Register MAC via ICMP
    • Coding practices (standards for drivers)
    • Code


    To be Tested:
    • ArtNet
    • GE Color Effects
    • Channel Driver
    • BAM (bit angle modulation)


    Hardware:


    Full Project Board Configurations:
    • sACN (E1.31) -> DMX
    • GE Color Effects
    • sACN (E1.31) -> Renard
    • sACN (E1.31) -> Pixels
    Last edited by DynamoBen; 06-04-2011 at 03:22 PM. Reason: Adding links
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  3. #13
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    Default Re: To do

    I just thought of two ethernet items that need to be done:

    sACN requires the device to register its MAC via ICMP, not a big deal but should be done.
    Also the new MAC eeprom needs to be implement, not sure if this should be in the ethernet driver or one level up.
    DMX, RDM, ArtNet, sACN, and RDMnet...the future of DIY Christmas.
    Designer of the PropController an open source single-board hardware platform designed for lighting and prop control.

  4. #14
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    Default Re: To do

    Working on the ethernet driver now, I'll have to look up what ICMP means before I can understand what you just said .

    I'll add this to the current list. I should have a draft of the ethernet up tonight if I get a chance to at least test some functionality. It's very heavily modeled after your code.

    Edit:
    Do you think there is a use for a template object... to kind of make the code a bit more uniform-ish? or just let everybody go to their own style?
    Last edited by chilloutdocdoc; 06-04-2011 at 02:59 PM.
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  5. #15
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    Default Re: To do

    Quote Originally Posted by chilloutdocdoc View Post
    I'll add this to the current list. I should have a draft of the ethernet up tonight if I get a chance to at least test some functionality. It's very heavily modeled after your code.
    I can't take credit for the ethernet driver, I only had a small hand in the asm portion.

    Do you think there is a use for a template object... to kind of make the code a bit more uniform-ish? or just let everybody go to their own style?
    I think this should cover it: http://www.parallaxsemiconductor.com/an011
    DMX, RDM, ArtNet, sACN, and RDMnet...the future of DIY Christmas.
    Designer of the PropController an open source single-board hardware platform designed for lighting and prop control.

  6. #16
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    Default Re: Feature Request Thread

    OK - don't know if/how viable it is but it would be great to have something to drive the LEDTriks. It would require a new version of LTC (or something like it). I'm not even sure how the communication would work since it would have to share the connection and sync somehow with Vixen/LSP.
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  7. #17
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    Default Re: Feature Request Thread

    Maybe something that could emulate the Trix C?
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  8. #18
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    Default Re: Feature Request Thread

    Quote Originally Posted by chilloutdocdoc View Post
    Maybe something that could emulate the Trix C?
    Yes - that is what I was thinking - however, we would need something to replace the Tim's LTC program as well so it's a two parter for this one. I'm guessing it would not be a trivial thing to implement. I'm open to a complete Triks Controller/Triks-C replacement as well to drive things directly but obviously that would be a bit more complex...
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    [SIZE=1]2015 Halloween Show - Planning now - hopefully some house projection...
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  9. #19
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    Default Re: Feature Request Thread

    Not being very familiar with the triks, why can't we work on a drop in hardware solution before we do the software.
    It would be a large partnership that I probably can't implement much on so it will have to remain on the list until somebody takes it up.
    There is a renard based triks board I think that we can use with the renard output though, that could be a good start to eliminating hardware dongles.
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  10. #20
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    Default Re: Feature Request Thread

    Quote Originally Posted by budude View Post
    Yes - that is what I was thinking - however, we would need something to replace the Tim's LTC program as well so it's a two parter for this one. I'm guessing it would not be a trivial thing to implement. I'm open to a complete Triks Controller/Triks-C replacement as well to drive things directly but obviously that would be a bit more complex...
    Warning I'm going into the weed: A prop based trix might be cool.
    DMX, RDM, ArtNet, sACN, and RDMnet...the future of DIY Christmas.
    Designer of the PropController an open source single-board hardware platform designed for lighting and prop control.

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