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Thread: Android Channel Debugger Ideas

  1. #11
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    Default Re: Android Channel Debugger Ideas

    Quote Originally Posted by oldcqr View Post
    When it comes to Android, I find scrolling to be very fast. I can give a quick flick of my finger and burn through hundreds of lines of stuff.
    True, most of my scrolling is fast. I especially like when long alphabetical lists give you the scroller widget to grab and scroll by letter. Maybe some sort of 'jump to' points could be done with this based on 50 channel groupings, or some equation that breaks down your number of channels in groups of about 10-20 for "quick" scrolls.
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  2. #12
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    Default Re: Android Channel Debugger Ideas

    Quote Originally Posted by budude View Post
    I tend to work on one portion of my display at a time - like Arch #1 say. It would be good to be able to drill down through a list of display items that I configure so I could test that one portion. Perhaps the default behaviour would be to turn on each channel in the item for X seconds and repeat (make all of that stuff configurable...). If it was set up in a hiearchial fashion I could then say - test all my arches for instance...
    That's a good idea too. By nature of how my channels/controllers are laid out, this for me happens automagically, but I can see where it would be a nice feature.

    Quote Originally Posted by lboucher View Post
    what do you mean marked as dummy?
    I named the channel 'Dummy-###' (###= logical channel number)
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  3. #13
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    Default Re: Android Channel Debugger Ideas

    I don’t know if Mike is implying that an unused channel should have a specific word in its label or not. It seems that just respecting that a channel isn’t enabled would allow any naming convention. I’ve been using ‘Spare’ while I’ve also seen ‘Blank’. I keep a channel open in several areas of the display in case I add something later. I typically use these as beat tracks in the meantime.

    I’ve been using a sequence that continuously steps though all of the channels. I use another sequence that cycle’s through each element, though all elements are cycled at the same time. I only blip a channel for 50mS and step every half a second. I can see the light up close during the day but nobody else can, setting up is enough of an attraction.

    This is a great idea Luke. I carry my Droid everywhere and this would be one more Nerd tool for it.:D
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  4. #14
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    Default Re: Android Channel Debugger Ideas

    Quote Originally Posted by ErnieHorning View Post
    I don’t know if Mike is implying that an unused channel should have a specific word in its label or not. It seems that just respecting that a channel isn’t enabled would allow any naming convention. I’ve been using ‘Spare’ while I’ve also seen ‘Blank’. I keep a channel open in several areas of the display in case I add something later. I typically use these as beat tracks in the meantime.
    Sorry I'm not being clear - my brain is fried right now due to an unrelated matter.

    No implication. I just happen to name mine 'Dummy xxx'. Either going with a specific channel order, or obeying the 'enabled' flag accomplish the same thing for me:

    I know I ran into some difficulty with the 'enabled' thing within Vixen, and I don't think the 'test channels' feature respects it. That was my primary reason for naming my unused channels 'Dummy' - I could quickly spot them and go forward to the next real channel.

    When it comes to sequencing, I develop an alternate order that just pushes those channels down to the bottom, out of the way.
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