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View Full Version : New stuff from creator of SuperStar sequencer



smeighan
01-18-2013, 03:59 PM
I dont know if these videos have been posted her eon DIYC. I have said that i will create effects for spheres this year in nutcracker.



Steve Gase wrote this on DLA http://diylightanimation.com/index.php?topic=11208.0
"The following videos were very interesting.


There are some cool effects in the videos, and one video covers the assembly of his mega pixel tree with a smart pixel sphere as a topper for the tree, and also an alternative to the pvc tubing that we've discussed.





http://www.youtube.com/watch?v=wjhOZqZaN6Y

http://www.youtube.com/watch?v=lVnLrRN5ezE


http://www.youtube.com/watch?v=-EkgT_sNYDY
"

djulien
01-18-2013, 11:53 PM
I have said that i will create effects for spheres this year in nutcracker.

That is good news. Will you allow a stand-alone sphere, or does it need to be used in conjunction with a cone (like in the videos), or either?

Will the effects themselves be any different, or just the preview geometry is different? It seems like it would just be a rectangular grid in either case, except that you might need to add different string wrapping orders. Also, I guess the effects could optionally wrap vertically as well as horizontally for a sphere.

don

smeighan
01-19-2013, 12:54 AM
That is good news. Will you allow a stand-alone sphere, or does it need to be used in conjunction with a cone (like in the videos), or either?

Will the effects themselves be any different, or just the preview geometry is different? It seems like it would just be a rectangular grid in either case, except that you might need to add different string wrapping orders. Also, I guess the effects could optionally wrap vertically as well as horizontally for a sphere.

don

I will start with a rectangular grid wrapped around the sphere. Now text and all effects work. This would require that each row on the sphere has the same number of pixels (like in the video). This simplifies the effect generation. I will be looking to make more complicated shapes and targets.