View Full Version : HLS pixel control....

12-09-2012, 12:22 AM
Lets say i have 1 strip of RGB lights 60 pixels long.

Do I have to create a channel, set to RGB, for each pixel in that strip? Essentially having 60 or 180 channels to control a strip of 60 RGB pixels?

I would like to turn on/off and change color of each individual pixel. Is this possible with HLS?

Hopefully that makes sense.

12-09-2012, 12:26 AM
You create 60 channels and mark them as RGB (use the RGB set button after you highlighted all the channels).

You then have access to each individual pixel.

If you are using Nutcracker and want all 60 to be used - then consider a PixelPlane (1 channel in the editor but 180 channels for the effects).


12-09-2012, 02:18 AM
Awesome! Can i preview all 60 channels/pixels on one vector in preview mode?

12-09-2012, 02:26 AM

I will ask if you want the Vector divided into multiple blocks for each pixel.