View Full Version : HLS - Pixel Plane can now use HLS primitive effects

05-24-2012, 10:34 PM
HLS is designed with the following limits.

Max Channel count 30,000

Max Universes - 75

Max PixelPlanes - none - just bounded by Universe and Channel count.

A sequence 30,000 channels will play in a show all day long on a standard PC with 4 gig of memory.

You can play a show with 20 or more sequences - each sequence containing 30,000 channels - all day long - on 4 gig of ram.

The video below demonstrates how you can use the HLS primitive effects to place effects in the PixelPlane.


Joe Hinkle