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View Full Version : HLS - Pixel Plane can now use HLS primitive effects



JHinkle
05-24-2012, 10:34 PM
HLS is designed with the following limits.

Max Channel count 30,000

Max Universes - 75

Max PixelPlanes - none - just bounded by Universe and Channel count.

A sequence 30,000 channels will play in a show all day long on a standard PC with 4 gig of memory.

You can play a show with 20 or more sequences - each sequence containing 30,000 channels - all day long - on 4 gig of ram.

The video below demonstrates how you can use the HLS primitive effects to place effects in the PixelPlane.

Enjoy.

Joe Hinkle



http://youtu.be/HUuvod4MdPw