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JHinkle
02-14-2012, 09:55 PM
I am providing my HLS Sequencer to anyone on the site that would like to use it (I maintain ownership).

Jon Stenerson has written a very nice - Getting Started manual - which is included. Jon provides a step-by-step process to getting a sequence up and running - so Please read the manual - it will dramatically reduce any trial and error steps in learning.

Jon's manual has been updated in Version HLS_Install_0D - so if you have an earlier version - please make sure you review this one!

With Vixen - you identified your Controller up front.

In HLS - you identify your Song FIRST. You must convert your Mp3 song to a WAV file using any of the free MP3 to WAV converters that are available on the Internet.

To help you get started - I have provided a WAV file version of Music Box Dancer on my download site - Use it so you can get started immediately. If having the WAV file available to you causes any sort of a legal issue - I will remove it. The file is a self extracting zip (labeled as a exe). Download it into the folder HLS (after you have installed HLS) and execute it. The results will be a WAV file - ready to use in HLS.

The process I have implemented is different in many ways from what you are use to in Vixen. Please take that into consideration.

This release is considered Beta and should be viewed in that light. Please report any issues. I would also appreciate any comments.

The following is a link to my DownLoad site. You are welcome to access the latest software any time.

As I make changes - the new version will be posted and made available. --- Jon's manual is included in the package.

The package (HLS_Install_xx.exe) is a self installing/extracting program. It will create a HLS folder on your C: drive and unpack the contents - which consist of Jon's manual, 2 supporting dlls, the Microsoft redistribution software if you require it, and the HLS program. It will also place a shortcut to HLS on your desktop.

Enjoy.

Joe

Link to my DownLoad Site: http://www.joehinkle.com/HLS

HLS does not required .NET.

HLS is written in native C++ and runs on a vanilla Windows computer. It has also run successfully on Linux machines using a Windows emulator.

critic2
02-14-2012, 10:02 PM
Thanks Joe for all your effort.
I will try and provide my input.
:thup2:

Javo
02-15-2012, 01:22 AM
Thank you Joe. I'm just a newbie but I will play with it and leave you some feedback for what it's worth.

JHinkle
02-15-2012, 12:56 PM
Jon just provided an upgrade to his manual.

I have removed the manual from the download package and have made it as a stand-alone downloadable file.

Please update your version of Jon's "Getting Started" by accessing the website below.

Joe


Link to my DownLoad Site: http://www.joehinkle.com/HLS

JHinkle
02-26-2012, 11:05 AM
I have updated HLS to version 0N.

Please make sure you use this version - it addresses two issues that were found.

I had some debugging code left in which ignored the first 186 channels.

Thanks.

http://joehinkle.com/HLS

Joe

Note: Jon has Updated the Manual - you can acquire it from the download site

JHinkle
02-27-2012, 01:33 AM
I have update to 0P.

This has auto-update detection.

http://joehinkle.com/HLS


Joe

rfallatt
02-27-2012, 11:55 AM
Joe,
This is a nice tool Thank you for making it. I am just starting and I can definately see using it for RGB sequencing. I have read the manual and was wondering if it is possible to put a background image in the "sequence preview (simulator)" like in Vixen? I really liked that option.

Well I really dove into it and came up with some comments:
I will PM you

angus40
02-28-2012, 09:28 PM
Has anyone tried this with any hardware yet ?
If so can you give specific feed back on what you used .
It would be good to know which controllers have been tested to work with hls .

stenersonj
02-28-2012, 10:07 PM
i tried it with Renard, seemed to work fine.

JHinkle
02-28-2012, 10:47 PM
It has been tested on multiple Renards.

I have check E131 on wire shark but no one has stepped up and said they have physically tried it.

I just had a request for Renard DMX. What is the difference in protocol between non-DMX Renard and DMX Renard?

Thanks.

Joe

budude
02-28-2012, 11:57 PM
It has been tested on multiple Renards.

I have check E131 on wire shark but no one has stepped up and said they have physically tried it.

I just had a request for Renard DMX. What is the difference in protocol between non-DMX Renard and DMX Renard?

Thanks.

Joe

From the sequencer point-of-view there is no such thing as "DMX Renard" - it's just plain DMX. Using Vixen as an example, you would configure either the Enttec Open or Enttec Pro plug-in and it would send DMX data to the attached dongle. The two differ a bit - the Pro version has a built-in processor that takes care of continuously sending the stream out whereas this is done on the computer when using the Open plug-in as well as the DMX "Add-in".

Vixen (or any sequencer) doesn't know/care what's attached to the DMX dongle output.

JHinkle
02-29-2012, 12:57 PM
From the sequencer point-of-view there is no such thing as "DMX Renard" - it's just plain DMX. Using Vixen as an example, you would configure either the Enttec Open or Enttec Pro plug-in and it would send DMX data to the attached dongle. The two differ a bit - the Pro version has a built-in processor that takes care of continuously sending the stream out whereas this is done on the computer when using the Open plug-in as well as the DMX "Add-in".

Vixen (or any sequencer) doesn't know/care what's attached to the DMX dongle output.

Thanks Brian:

The Renard protocol has some byte substitutions that take place during simple Renard communications.

I was trying to confirm that those substitution did not take place when programmed for DMX operations.

Another question - when people are using the Enttec dongle - are they always running at the same DMX baud rate or is that user programmable - example DMX at 57600?

Thanks

HLS has been updated to version 0R.

Link to my DownLoad Site: http://www.joehinkle.com/HLS

rfallatt made some observations - Channel Delete, RGB Effect color change, and Effect change Ramp up/down flipping for easier use. Thanks rfallatt for the suggestions.


Joe

LabRat
02-29-2012, 01:34 PM
DMX by definition is running at 250kbits. Any other speed and it isn't DMX.. could be the same serial protocol.. but you can't call it "DMX".

JHinkle
02-29-2012, 04:59 PM
I have update HLS to Version 0S

I have added to ability to add a BitMap to the Preview while editing the Preview.

The Bitmap will be scaled to fit the HLS pane and will be converted to Black&White.

You should make your BitMap as dark as possible since I draw the preview vectors in White.

Under the "Manage Channels" menu selection - there is a new menu selection - "Manage BitMap of Preview".


Link to my DownLoad Site: http://www.joehinkle.com/HLS

Joe

JHinkle
03-01-2012, 08:11 AM
If someone would like to work with me on Renard DMX- I will implement a driver.

PM if you are interested.

Joe

JHinkle
03-01-2012, 08:47 PM
Version 0U released tonight - addressed several issues.

Should be pretty solid.

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Joe

JHinkle
03-02-2012, 11:25 AM
Jon has done a great job at updating the User Manual.

Download the latest software and Manual from the site:

Link to my DownLoad Site: http://www.joehinkle.com/HLS


Joe

JHinkle
03-02-2012, 11:34 AM
If you would like to use HLS but your controller interface is not yet supported - I would be please to work with you on implementing it.

Since I don't have access to the hardware - this means you need to be capable and willing to perform any hardware testing as I develop the driver .

Today - I support Renard via COM and DMX via E131.

Joe

JHinkle
03-02-2012, 05:53 PM
Version 0V released.

Vertical scrolling with mouse wheel.

Three zoom levels - you select under menu "Time Resolution".

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Joe

Festus
03-02-2012, 05:55 PM
What about LOR controllers? Is that also via E1.31

JHinkle
03-02-2012, 08:32 PM
What about LOR controllers? Is that also via E1.31

Can you use LOR controllers with Vixen?

rfallatt
03-03-2012, 05:27 PM
Version 0V released.

Vertical scrolling with mouse wheel.

Three zoom levels - you select under menu "Time Resolution".

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Joe

Joe
I have taken the time to collect all the videos that you have posted and put them here. You can move them to the first post if you like (This will help others 1. know that there are videos, and 2. know where to find them. most people will start with the first post) If there are any more or changes need to be made let me know .

GREAT Tool Thank You!

Ron F.

HLS Video and other Links
MP3 to WAV Decoder
http://download.cnet.com/MP3-to-WAV-Decoder/3000-2140_4-10060498.html

I made a short youtube video demonstrating what the sequencer will do so far. (02-02-2012, 10:31 PM)
http://www.youtube.com/watch?v=aOwrz-P5Bf0&feature=player_embedded (http://www.youtube.com/watch?v=aOwrz-P5Bf0&feature=player_embedded)

I have enhanced the fade to black or black to color ---- and have fully implemented RGB capabilities (02-04-2012, 08:28 PM)
http://www.youtube.com/watch?v=RTr6tZ7JiaU&feature=player_embedded (http://www.youtube.com/watch?v=RTr6tZ7JiaU&feature=player_embedded)

HLS Beta 0 (02-06-2012, 02:59 PM)
http://www.youtube.com/watch?v=6zus4w6DRKs&feature=player_embedded

Here is a short video on Dimming Curves and Effect Library. (02-09-2012, 02:50 PM)
http://www.youtube.com/watch?feature=player_embedded&v=qYSaSB5Dioc#! (http://www.youtube.com/watch?feature=player_embedded&v=qYSaSB5Dioc#!)

Short training video to help show how to convert three single channels into a single RGB channel (03-05-2012, 07:41 PM)
http://www.youtube.com/watch?v=TDVOvs_0mUI&feature=player_embedded

Here is a training video on how to use the new capability. Auto RGB conversion process. (03-06-2012, 05:57 PM)
http://www.youtube.com/watch?feature=player_embedded&v=fFjdwo3vd8o

boarder3
03-03-2012, 06:45 PM
not sure if this question was asked but when i set up my 681 board with my rgb pixels do i make each pixel one channel or 3? one more other thing when i imported my sequence it told me i exceeded channels. I have 3500 because vixen makes rgb pixels 3 for each.

timon
03-04-2012, 02:20 AM
Will audio scrubbing be added to make locating easier? I'd like to see it even during preview or live play so you could slide through a sequence and watch it.




Sent from my iPad using Tapatalk

budude
03-04-2012, 03:20 AM
not sure if this question was asked but when i set up my 681 board with my rgb pixels do i make each pixel one channel or 3? one more other thing when i imported my sequence it told me i exceeded channels. I have 3500 because vixen makes rgb pixels 3 for each.
The E681 calculates the channel count based on number of strings per group and length of strings (have to be same length in a group) - it does the x3 thing for you.

JHinkle
03-04-2012, 05:59 AM
Will audio scrubbing be added to make locating easier? I'd like to see it even during preview or live play so you could slide through a sequence and watch it.


Sent from my iPad using Tapatalk

Don't know what you mean by audio scrubbing.

Audio is visible during preview.

Joe

angus40
03-04-2012, 06:04 AM
scrubbing enables the audio by dragging the cursor in the waveform area and playing that seleceted section

JHinkle
03-04-2012, 06:47 AM
not sure if this question was asked but when i set up my 681 board with my rgb pixels do i make each pixel one channel or 3? one more other thing when i imported my sequence it told me i exceeded channels. I have 3500 because vixen makes rgb pixels 3 for each.

I have increased Max channel count from 1000 to 10,000. You should be able to load your Vixen file now.

HLS allows you to use a single RGB channel in the editor to represent your pixel. This reduces the channel count, while you edit, by 1/3 of what you have today.

Please note - the physical channel count is still there - but only at output time (actually driving your controller) - the software hides the 3 to 1 RGB channel expansion.

When you convert from an existing Vixen sequence - the conversion will NOT automatically created RGB channels thereby providing the 3 to 1 reduction. You will get the same same channel count you had in Vixen.

JHinkle
03-04-2012, 06:58 AM
I have changed the format of my HLS install package.

I was PM'd and informed that Windows 7 required Admin rights for my install (because I do not install under "Program Files" but into a folder called "HLS").

I always run in Admin mode so I was unaware of the requirement.

I no longer supply a runnable install from my download site. The HLS_Install file is now identified as a .joe (DOT JOE) file. It is really a self extracting zip (rar) file with the file extension changed from .exe to .joe. I did this so no one could "RUN" it from the download site - but must save it - locate it in the wanted folder - rename the extension from .joe to .exe and then run it.

It's a bit longer - but safer in the long run and should bypass any Windows 7 Admin requirements.

Version 0X is on the site.

I have increased the usable channel count to 10,000. Some Vixen RGB pixel sequence conversions were being halted at 1000 (my previous max channel count).

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Joe

JHinkle
03-04-2012, 07:03 AM
scrubbing enables the audio by dragging the cursor in the waveform area and playing that seleceted section

If you right click on the Audio ruler you will place a RED time location MARK.

Instead of Clicking "Play" - click "Play from Mark". The sequence and audio starts playing from the mark on.

I use that feature all the time to lock effects to fast audio timing.

You can also elect to have the audio play at slower speeds from the Mark also - 3/4, 1/2, and 1/4 speeds.

Joe

boarder3
03-04-2012, 10:30 AM
im loading vixen files but its just giving me an hour glass. I have 3500 channels not sure if thats the issue? im getting not reponding

boarder3
03-04-2012, 11:17 AM
Update i let it go for about 20 min and it finally imported it took a while not sure why im testing on a really fast core i7

JHinkle
03-04-2012, 12:08 PM
Update i let it go for about 20 min and it finally imported it took a while not sure why im testing on a really fast core i7

You have 3500 channels and HLS has to interpret each and every Vixen effect and convert it into a higher-order HLS effect.

It takes time.

I'm glad you waited - now we have a bench mark.

I converted a 600 channel - Dueling Banjos - and it took 3 or 4 minutes.

Joe

boarder3
03-04-2012, 12:43 PM
Only thing i need to rewatch the videos. I have to figure out how to make my rgb channels that are now red green blue to actually one rgb channel. Or do i have to keep them like they are.

JHinkle
03-04-2012, 01:44 PM
Only thing i need to rewatch the videos. I have to figure out how to make my rgb channels that are now red green blue to actually one rgb channel. Or do i have to keep them like they are.

Give me an hour and I will create a conversion to make things easier.

I also added a Vixen conversion Channel Count dialog to give you feedback as to how far into the conversion you are - that will be available in 0Y along with the upcoming RGB conversion.

Joe

JHinkle
03-04-2012, 03:49 PM
I have posted Version 1A on my site.

1A has a Vixen Conversion Channel Counter to give you feedback as to how far you are into the conversion.

1A also contains a three channel - Red, Green, Blue - conversion into a single RGB channel. This should help reduce channel count from a converted Vixen file.

The way to do the RGB conversion follows:

Add your RGB channels to your sequence.

Create a group that contains a few of your new RGB channels and their associated single channels.

Under the Menu "Manage Channels" - select "Convert Three Channels to RGB".

Note the warning about overlapping channels - you can manually clean those up later.

Perform the conversion.

When you are happy with the conversion - go into "Manage Raw Channels" and DELETE the three single channels - NOTE - they will not be removed until you close HLS down.

Close HLS - then restart HLS.

Conversion complete and old channels are gone leaving only single RGB for you to sequence with.

Joe

Link to my DownLoad Site: http://www.joehinkle.com/HLS

boarder3
03-04-2012, 07:06 PM
wow between you and smeighan this years christmas should be good. im still trying to get the hang of set up but im working on it thanks again.
I might be doing something wrong its only letting me click on one rgb channel at a time to convert. I see them listed but can only highlight one?

timon
03-05-2012, 12:02 AM
If you right click on the Audio ruler you will place a RED time location MARK.

Instead of Clicking "Play" - click "Play from Mark". The sequence and audio starts playing from the mark on.

I use that feature all the time to lock effects to fast audio timing.

You can also elect to have the audio play at slower speeds from the Mark also - 3/4, 1/2, and 1/4 speeds.

Joe

The advantage with scrubbing is that you can move the pointer, and thus the sound, back and forth to pinpoint the exact location you want to work with. It's one of the nicest features of LSP and it should be a basic part of any sequencing software.


Sent from my iPad using Tapatalk

JHinkle
03-05-2012, 12:43 AM
The advantage with scrubbing is that you can move the pointer, and thus the sound, back and forth to pinpoint the exact location you want to work with. It's one of the nicest features of LSP and it should be a basic part of any sequencing software.


Sent from my iPad using Tapatalk

HLS allows you to use multiple senses - that is why there is DSP operations so that your can see the notes - not only hear them.

I am going to make some training videos - but check out my first video on HLS - it show how to extract and paint the "Beat Note" of the song. -- see link below

http://www.youtube.com/watch?v=aOwrz-P5Bf0&feature=player_embedded (http://www.youtube.com/watch?v=aOwrz-P5Bf0&feature=player_embedded)

Joe

boarder3
03-05-2012, 01:02 PM
Were you able to check out why i couldnt choose multiple channels for conversion. It only lets me choose one.

intwoit2002
03-05-2012, 01:07 PM
I have a few questions on how to do some things in RGB and channel import from Vixen

I have posted Version 1A on my site.

1A has a Vixen Conversion Channel Counter to give you feedback as to how far you are into the conversion.

1A also contains a three channel - Red, Green, Blue - conversion into a single RGB channel. This should help reduce channel count from a converted Vixen file.

The way to do the RGB conversion follows:

Add your RGB channels to your sequence.
How do you add the channels to HLS from Vixen? Are you saying just import the RGB channels and if so how do you do it?

Create a group that contains a few of your new RGB channels and their associated single channels.
Why is only a few and not all?

I have not had coffee yet but confused maybe too many cobwebs
Thanks,
Al

JHinkle
03-05-2012, 01:12 PM
Were you able to check out why i couldnt choose multiple channels for conversion. It only lets me choose one.

The conversion process is to take 3 single channels and make 1 RGB - when that one is converted - chose another 3 to make a different RGB.

Joe

JHinkle
03-05-2012, 01:14 PM
I have a few questions on how to do some things in RGB and channel import from Vixen

I have posted Version 1A on my site.

1A has a Vixen Conversion Channel Counter to give you feedback as to how far you are into the conversion.

1A also contains a three channel - Red, Green, Blue - conversion into a single RGB channel. This should help reduce channel count from a converted Vixen file.

The way to do the RGB conversion follows:

Add your RGB channels to your sequence.
How do you add the channels to HLS from Vixen? Are you saying just import the RGB channels and if so how do you do it?

Create a group that contains a few of your new RGB channels and their associated single channels.
Why is only a few and not all?

I have not had coffee yet but confused maybe too many cobwebs
Thanks,
Al

Al:

It looks like you are trying to jump in the middle.

First - check out the Manual on the site.

Do Vixen conversion first.

Then do RGB conversion second.

Hope that helps.

Joe

boarder3
03-05-2012, 07:06 PM
Heres what i did i imported my vixen file. I have been messing with all the effects and tools im fine with that. But lets say i take 9 rgb channel and put them in a group called mega than i go to where it says convert to single rgb it lists all my 9 channels but it will only let me choose 1 file? Shouldn't i be able to choose them all.
Can you post a quick video i have been reading the manual and think im doing it right but not achieving the right outcome of single rgb.

JHinkle
03-05-2012, 08:41 PM
I created a short training video to help show how to convert three single channels into a single RGB channel.

Please excuse the video - mouth and brain are not always in sync - I talk about 6 channels and show 9.

Joe


http://youtu.be/TDVOvs_0mUI

boarder3
03-05-2012, 08:53 PM
I cant believe how fast you respond to question you are the best . soon as i saw the video all my questions were answered thx

boarder3
03-05-2012, 09:11 PM
I got a really good question i have 3500 pixel channels and 200 renard channels. Let say i reduce my rgb channels to one which i know how to do now. Is it possible since i have 6 vixen songs already to make a profile so i can apply that so i dont have to spend hours doing that to each song?

JHinkle
03-05-2012, 09:37 PM
I got a really good question i have 3500 pixel channels and 200 renard channels. Let say i reduce my rgb channels to one which i know how to do now. Is it possible since i have 6 vixen songs already to make a profile so i can apply that so i dont have to spend hours doing that to each song?

Let me sleep on this.

I may do a conversion like script so you can tell me and I'll convert.

I solve a lot of things in my sleep - give me a night or two.

PM me so you can email me a Vixen file so I can see exactly the magnitude of what we are dealing with.

Joe

JHinkle
03-05-2012, 09:51 PM
Hold off on doing those by hand.

I will make a conversion script available - so you fill out the script once - and then apply it to you converted Vixen files - automatically performing the three to one RGB conversion.

Tomorrow - ... I took a quick nap.

Joe

Javo
03-05-2012, 09:59 PM
I know I asked this before, but I don't believe I came across an answer. Are there any plans to possibly add other affects in the future for those who aren't rgb (I'm kinda under the impression HLS has rgb in mind) or am I misunderstanding the possibilities of the "custom affects" option? If I am please forgive the question, I will read through the manual again.

BTW Joe, your lightening fast developement of HLS combined with your quick responses and solutions to questions and problems is amazing!!! You are the man!

JHinkle
03-05-2012, 10:13 PM
RGB is NOT the intent of HLS.

If and when I get into RGB - I will broaden my RGB scope - it's just that those involved in RGB are using tools that did not take channel reduction into account - so it is an interest to many folks who have RGB.

I believe HLS can do most anything the other sequencers will do.

I do NOT do a custom button for chase, etc ... but check out my first or second video.

HLS has the ability to create custom combinations of the three basic effects and then allows you to design with those custom effects ... as single elements, multiple is chase, multiple in periodic, multiple in repetition, multiple in random.

So - you get the type of functions you are looking for by using my Custom effects.

Example - I use a three level down ramp for my Sparkle - applied random across multiple channels. You might chose to do a single level with random - your choice.

So - you have a lot of flexibility - limited only by your imagination - not the software designers.

Joe

boarder3
03-05-2012, 10:25 PM
If you add new features every time you take a nap i got lots of ideas for them.

Javo
03-05-2012, 10:51 PM
I'll keep playing with the custom features, I figured there was something there that I was missing. Thanks for the response Joe.

JHinkle
03-06-2012, 12:07 AM
I'll keep playing with the custom features, I figured there was something there that I was missing. Thanks for the response Joe.

I'm going to do some training videos soon --- look earlier in this thread - Ron listed my earlier videos in his post.

I list them here again.

HLS Video and other Links
MP3 to WAV Decoder
http://download.cnet.com/MP3-to-WAV-Decoder/3000-2140_4-10060498.html

I made a short youtube video demonstrating what the sequencer will do so far. (02-02-2012, 10:31 PM)
http://www.youtube.com/watch?v=aOwrz-P5Bf0&feature=player_embedded (http://www.youtube.com/watch?v=aOwrz-P5Bf0&feature=player_embedded)

I have enhanced the fade to black or black to color ---- and have fully implemented RGB capabilities (02-04-2012, 08:28 PM)
http://www.youtube.com/watch?v=RTr6tZ7JiaU&feature=player_embedded (http://www.youtube.com/watch?v=RTr6tZ7JiaU&feature=player_embedded)

HLS Beta 0 (02-06-2012, 02:59 PM)
http://www.youtube.com/watch?v=6zus4w6DRKs&feature=player_embedded

Here is a short video on Dimming Curves and Effect Library. (02-09-2012, 02:50 PM)
http://www.youtube.com/watch?feature=player_embedded&v=qYSaSB5Dioc#! (http://www.youtube.com/watch?feature=player_embedded&v=qYSaSB5Dioc#!)

Short training video to help show how to convert three single channels into a single RGB channel (03-05-2012, 07:41 PM)
http://www.youtube.com/watch?v=TDVOvs_0mUI&feature=player_embedded[/QUOTE]



Joe

intwoit2002
03-06-2012, 12:49 AM
Thanks Joe, I reread the manual and tried again and got it working thanks for quick answers and wow you are the man as had been said before.

This is really getting exciting.

A question I think you answered but, here goes. Is there a way to create profile from an imported sequence from Vixen that I can use for all my songs. I think you are working on a script if I read it right.

Thanks again.

JHinkle
03-06-2012, 09:59 AM
You call it profile (Vixen) - I call it something else.

I save it as a Library element - so once you define all of your channels and colors - you save it in the Library and load it when you start a new sequence.

Look in the Manual under Library.

Joe

JHinkle
03-06-2012, 10:15 AM
I'm working on an automated channel to RGB convertor and remembered someone had posted that my Vixen color conversion was goofy.

I looked into it again and found that Vixen actually uses a 64 bit signed int to store color - so I reworked my code (seems 64 neg int does not convert to dword properly ... had to convert to 64 - then 32)--- color is 24 bits.

I converted another Vixen file last night as a test and found my Blue and Red were reversed from what the Vixen Channel name called it.

ie - Mega Tree red 1 --- actually had a convert color of blue.

My question - does Vixen store color with Red and Blue swapped?

Window's stores 24 bit color as Red (bits 23-16) Green (bits (15-8) and Blue (bits 7-0) --- don't understand why Vixen has them swapped?

I thought that the sequence may be using pixels where the color coding is not RGB but BGR - but that should be taken care of in the output module.

If anyone knows - please tell.

Thanks.

Joe

n8huntsman
03-06-2012, 11:09 AM
Some people do set the order of colors, BGR for example, at the software level. Therefore I would say there is a strong possibility that that is what has been done in the sequence you converted.

intwoit2002
03-06-2012, 01:57 PM
I imported a Vixen sequence and found bgr and not rgb thought it was me. Should I wait or change all the colors?
Thanks,
Al

JHinkle
03-06-2012, 02:14 PM
I imported a Vixen sequence and found bgr and not rgb thought it was me. Should I wait or change all the colors?
Thanks,
Al

PM me so you can email me your VIX file.

You are certain you labeled RED and got RED in Vixen?

If that's the case - then Vixen is swapping RED and BLUE from the standard RGB format - which might be the case since they use DOT NET - and may not be Little Endian specific as in C++.

The next release out in a couple of hours does acquire Vixen color as 64 bits and converts - but I want to see yours to see if I have to make a Big/Little Endian flip.

Thanks.

Joe

JHinkle
03-06-2012, 06:57 PM
I have placed Version 1B on my download site.

1B contains a flip of Red and Blue in the Vixen color conversion (seems dot net does unions differently then c++) and it also contains a Auto RGB conversion process.

If your Vixen file has many single channels that you want to convert to RGB - you can do one-by-one with the tool I supplied earlier - or make a conversion profile.

With the conversion profile - you tell me what channels are to be converted to RGB and if you want the single channels deleted after the conversion.

Save a copy of the profile and use it on many of your other other Vixen conversions.

Jon has also updated the manual.

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Here is a training video on how to use the new capability.


http://youtu.be/fFjdwo3vd8o

Enjoy.

Joe

boarder3
03-06-2012, 08:19 PM
first of all thx but i did a test conversion and whats happening is im dragging over my red green blue just like the video shows. but the channels that is making are duplicating some of my renard channel numbers and it wouldnt load come up after i put them in group to work on. So i have to renumber them to say a number thats not a channel listed. Should i have to do that?

CaptKirk
03-06-2012, 08:27 PM
Oops, Convert the 15 individual to 5 RGB, not 3!!

I'm trying to get the practicality of this feature and I am not sure I understand fully. If one were to convert to RGB from individual red, green, blue channels, there would be two options.
1. Use one "dumb" rgb string in place of three individual RGB strings. However, don't dumb RGB strings still need three channels to control them? How can you control them with one channel??
2. Use "smart" pixel RGB strings to replace individual strings. However, the channel count goes UP because each bulb now is addressable, and typically as three channels, right?

What am I missing here?? How does this help??

angus40
03-06-2012, 08:38 PM
@ Capt

Remember that it is 1 channel in hls that can apply to a single string or strip that is rgb dumb or 1 rgb smart pixel or node


1 HLS channel rgb is still 3 channel output.

Joe this is a great way to manage rgb thank you .

CaptKirk
03-06-2012, 08:56 PM
OOOOOHHHHHH- got it. So this could take a 50 node pixel string, that would be 150 channels in Vixen to 50 "channels" to control in HLS! WOW- that is very cool.

JHinkle
03-06-2012, 09:07 PM
first of all thx but i did a test conversion and whats happening is im dragging over my red green blue just like the video shows. but the channels that is making are duplicating some of my renard channel numbers and it wouldnt load come up after i put them in group to work on. So i have to renumber them to say a number thats not a channel listed. Should i have to do that?

Not sure what your concern is.

Note: Channel numbers mean nothing until you are ready to serialize for output. HLS helps with that when the time comes.

HLS is looking for channel names. If you have the same channel name multiple times - that may goof things up if you are looking for the second occurance - not the first.

If that is your issue - go into manage channels and fix the name - save and then apply the conversion.

Joe

JHinkle
03-06-2012, 09:08 PM
Oops, Convert the 15 individual to 5 RGB, not 3!!

I'm trying to get the practicality of this feature and I am not sure I understand fully. If one were to convert to RGB from individual red, green, blue channels, there would be two options.
1. Use one "dumb" rgb string in place of three individual RGB strings. However, don't dumb RGB strings still need three channels to control them? How can you control them with one channel??
2. Use "smart" pixel RGB strings to replace individual strings. However, the channel count goes UP because each bulb now is addressable, and typically as three channels, right?

What am I missing here?? How does this help??

HLS does not reduce physical channel count - but the number of channels you have to deal with during sequencing.

Joe

boarder3
03-06-2012, 09:25 PM
might be explaining it wrong i did exactly what the video showed. It did convert my 3 to 1 rgb perfect. but when i restart and add the new rgb channels to a group and i select it screen doesn't load the channels i added. it just stays white. Right now im re importing my vixen sequence and starting from scratch.

CaptKirk
03-06-2012, 09:28 PM
Obviously one cannot eliminate the physical channels at a hardware level, but pushing that "under the hood" sure helps the pixels management task!! Sorry if this a dumb question and is likely answered someplace in the UG, but I assume you deal with the various color intensity values that various pixels have? Is there a way to get all of the color possibilities with RGB and to easily say "I want purple" which will be different from pixel type to pixel type? Is there a color pallet picker that could be adjusted for a particular pixel type?

JHinkle
03-06-2012, 09:32 PM
Obviously one cannot eliminate the physical channels at a hardware level, but pushing that "under the hood" sure helps the pixels management task!! Sorry if this a dumb question and is likely answered someplace in the UG, but I assume you deal with the various color intensity values that various pixels have? Is there a way to get all of the color possibilities with RGB and to easily say "I want purple" which will be different from pixel type to pixel type? Is there a color pallet picker that could be adjusted for a particular pixel type?

Yes - Yes and Yes.

Check out some of my previous videos - you have a color picker - so any color is available if you are using pixels.

Joe

JHinkle
03-06-2012, 09:35 PM
might be explaining it wrong i did exactly what the video showed. It did convert my 3 to 1 rgb perfect. but when i restart and add the new rgb channels to a group and i select it screen doesn't load the channels i added. it just stays white. Right now im re importing my vixen sequence and starting from scratch.

If you had a previous group - you will have to redefine that group and then select it.

I show that on the video.

When you say you added RGB channels - I added RGB channels during the conversion - you are not adding ore are you?

PM me and we can talk on the phone - it may help.

Joe

boarder3
03-06-2012, 09:38 PM
ok started from scratch converted 1 r g b to one worked great and made one channel but when i add it to work it just leaves the screen white? channels dont come up and i restarted like the video shows. If i choose lets say 3 renard channels it works but soon as i add the rgb just goes white like start up.

JHinkle
03-06-2012, 09:46 PM
ok started from scratch converted 1 r g b to one worked great and made one channel but when i add it to work it just leaves the screen white? channels dont come up and i restarted like the video shows. If i choose lets say 3 renard channels it works but soon as i add the rgb just goes white like start up.

Sorry - I can't follow what you are telling me.

PM and we can talk to clear it up.

Joe

JHinkle
03-06-2012, 11:22 PM
ok started from scratch converted 1 r g b to one worked great and made one channel but when i add it to work it just leaves the screen white? channels dont come up and i restarted like the video shows. If i choose lets say 3 renard channels it works but soon as i add the rgb just goes white like start up.

Thanks for the PM.

Seeing the issue helped identify it.

When I expanded HLS from 1000 to 10000 to handle your 3800 channel file - I missed increasing the Group size. My testing was always inside the group size I had.

Version 1C released - your issue should be gone.

Thanks for the help identifying it.

Joe

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Traneman
03-07-2012, 11:22 AM
Joe,
Is there a way in HLS to make sure I have the currant updates.

The program does not automatically check anymore.

Thanks

rfallatt
03-07-2012, 12:09 PM
Joe,
Is there a way in HLS to make sure I have the currant updates.

The program does not automatically check anymore.

Thanks

Good point,
Another Quesiton for you Joe,
Do you need to re install the entire .joe file (exe) each time there is an update? What I do is save it to a new file locaiton and install. What should I be keeping (What files) from other older versions?

JHinkle
03-07-2012, 12:14 PM
Joe,
Is there a way in HLS to make sure I have the currant updates.

The program does not automatically check anymore.

Thanks

Thanks for letting me know.

When I made to change to not use auto-install - the auto check got goofed up.

Version 1D on site now with auto version checking working properly.

Joe

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Traneman
03-07-2012, 06:18 PM
Joe,
When I open HLS and then open a Sequence I get "Build outout effect not found"

Is there something I should do to correct this?

Thanks

Jrd
03-07-2012, 06:20 PM
Wow, this looks great, I am amazed by how fast you are able to work on this. I will download it and check it out.

boarder3
03-07-2012, 07:28 PM
Thx joe conversion works now only thing i noticed is when lets say i have red , green, and blue on at the same time to make white in vixen it shows up red and black? And another quick question lets say i have an effect across 3 channels and i want to edit that i only lets me do one channel at a time am i doing something wrong. Is there a way to select the whole thing?

JHinkle
03-07-2012, 09:52 PM
Good point,
Another Quesiton for you Joe,
Do you need to re install the entire .joe file (exe) each time there is an update? What I do is save it to a new file locaiton and install. What should I be keeping (What files) from other older versions?

The Install file is just the HLS.exe and the two required dll's. So there really isn't an install anymore - I just call it that.

Joe

JHinkle
03-07-2012, 09:56 PM
Joe,
When I open HLS and then open a Sequence I get "Build outout effect not found"

Is there something I should do to correct this?

Thanks

Nothing you did.

That says there is a effect identified by a guid in the output array but I can't find the effect.

That was happening on the converted RGB channels before the last fix when I extended the group size.

Use my backup HLS files and return to a save point just prior to getting the error - and then move forward.

If it happens again - note what action you did just prior so I can investigate it.

Joe

JHinkle
03-07-2012, 09:59 PM
Thx joe conversion works now only thing i noticed is when lets say i have red , green, and blue on at the same time to make white in vixen it shows up red and black? And another quick question lets say i have an effect across 3 channels and i want to edit that i only lets me do one channel at a time am i doing something wrong. Is there a way to select the whole thing?

Are you talking about the Vixen converted channels? I did my best to convert Vixen red,blue green to their proper colors. If you can identify other Vixen colors that were not converted properly - I will try and reverse engineer what/how Vixen is encoding them. Since I don't know what the Vixen color should have been (unless you marked it in your channel name) I need your help.

Joe

JHinkle
03-07-2012, 10:03 PM
Thx joe conversion works now only thing i noticed is when lets say i have red , green, and blue on at the same time to make white in vixen it shows up red and black? And another quick question lets say i have an effect across 3 channels and i want to edit that i only lets me do one channel at a time am i doing something wrong. Is there a way to select the whole thing?

You say an effect that crosses three channels.

Sorry - I treat it as channel specific effects - so it is three different effects associated by proximity to one another in adjacent channels - but still three independent channels that have to be edited as such.

You can select and move them as a whole but not change the effects characteristic's as a whole.

Joe

boarder3
03-07-2012, 10:06 PM
Sorry i should of explained it better. I converted that vixen sequence i gave you and there are parts that have red blue and green on at the same time but once i convert its a dark red. It should be white. Not sure if its an easy fix i can change it manually if its not im just glad conversion is automated. thx

boarder3
03-07-2012, 10:41 PM
so lets take my mega tree for instance i have over 500 channels for it. in vixen it was 1500 channels. if i want to do a chase/spin effect from red to green i would have to edit each channel. Or is there something im missing? ive been watching the videos so im still learning.

JHinkle
03-07-2012, 10:55 PM
Sorry i should of explained it better. I converted that vixen sequence i gave you and there are parts that have red blue and green on at the same time but once i convert its a dark red. It should be white. Not sure if its an easy fix i can change it manually if its not im just glad conversion is automated. thx

I noted that in the video - that the conversion is really meant when the three channels don't have overlapping effects. When they do overlap - the effects turn out goofy because I can't separate where one or the other starts or ends (remember - in Vixen - each cell is independent - in the HLS conversion - I group them into multiple level or ramps. The current conversion did not take into account mixing the channels to get different colors (I think that is what you are telling me you want).

Let me think how hard it would be to merge the colors (as I said earlier) I was focusing on merging effects - not color combinations.

Please tell me what channels you are talking about - I have your VIX file - I will re-convert and see what I can do.

Time to sleep on it some more.

Joe

JHinkle
03-07-2012, 10:59 PM
so lets take my mega tree for instance i have over 500 channels for it. in vixen it was 1500 channels. if i want to do a chase/spin effect from red to green i would have to edit each channel. Or is there something im missing? ive been watching the videos so im still learning.

Go back and look at the RGB video - I show you how to change colors over a period of time. I think you can select multiple channels to do that (it's late and I'm lazy to look my self).

JHinkle
03-08-2012, 03:52 AM
Woke up - it's 2:49 am - clarity on what I need to do for proper Vixen RGB conversion.

Next release will properly address it.

Like I said - had to sleep on it.

If you are thinking of doing Vixen RGB conversion - wait until tomorrow.

Thanks.

Joe

JHinkle
03-08-2012, 04:44 AM
Joe,
When I open HLS and then open a Sequence I get "Build outout effect not found"

Is there something I should do to correct this?

Thanks

The reason this happens is because I save the sequence information in the HLS file (which you elect to save or not save) and the associated effect data in a database (which is always saved).

If you perform an operation that deletes an effect (i'ts now gone from the database) but do not save the HLS file - then the next time the HLS is worked on - this error occurs - because the HLS references an effect that has been deleted.

The only way I can see to address this - is to automatically save the HLS file on exit if an effect was removed. That will always keep the HLS and database in sync. The downside is - there is no playing with the sequence with the intention of NOT saving if an effect is removed.

Next release will implement this strategy.

Joe

JHinkle
03-08-2012, 06:00 AM
Could not go back to sleep so decided to release revised RGB conversion.

Version 1F.

The RGB conversion no longer adds new RGB channels to the bottom of the channel array but replaces the RED channel with the RGB creation.

Those that have an RGB conversion - please provide feedback - I think you will like the results.

Joe

Link to my DownLoad Site: http://www.joehinkle.com/HLS

boarder3
03-08-2012, 01:09 PM
Ill check it out when i get home from work. i know you said each channel is independent but is it possible to make it so i can change an effect.across multiple channels it will just save so much time . Plus if i make a mistake an want to delete that effect i have to click on 500 channels one at a time.

JHinkle
03-08-2012, 01:21 PM
Ill check it out when i get home from work. i know you said each channel is independent but is it possible to make it so i can change an effect.across multiple channels it will just save so much time . Plus if i make a mistake an want to delete that effect i have to click on 500 channels one at a time.

There is difference - changing from what you converted from Vixen and adding new.

Adding new you have many options - even across multiple channels.

Joe

boarder3
03-08-2012, 04:25 PM
Maybe im confused lets say i add an effect cross my mega tree and i watch it live outside and say it looks like crap. I would be able to select all 500 channels for that effect and delete it or change. Sorry if this is answered somewhere im learning new stuff for your software daily

intwoit2002
03-08-2012, 08:47 PM
I have uploaded the lasted version of HLS.

Here is my problem. I add and audio wav file and then I import my Vixen channels. Everything goes well I can save it and work on the raw channels and then save. When I close HLS and reopen and then load the same sequence I was working on I get the following messages, see attachments. I have tried this from all version 1x loads and the error messages are the same.

Pretty sure it is me, but his has kind of stopped me in my tracks.

A couple of future suggestions. Would it be possible after creating a chase across say 8 channels to save that chase and then reuse it and be able to stretch or shrink it to fit for example a different piece of music. Would really be helpful. Next is display the current version of HLS in the upper left corner where HLS is now.

I really like where you are taking this and looking forward to getting into it seriously.

Thanks,
Al

boarder3
03-08-2012, 08:59 PM
When i select a channel it keeps leaving one off is anyone else having this issue. ive included a pic notice channel 16 . Im hoping he sleeping he adds new stuff and fixes issue than.

JHinkle
03-08-2012, 09:23 PM
I have uploaded the lasted version of HLS.

Here is my problem. I add and audio wav file and then I import my Vixen channels. Everything goes well I can save it and work on the raw channels and then save. When I close HLS and reopen and then load the same sequence I was working on I get the following messages, see attachments. I have tried this from all version 1x loads and the error messages are the same.

Pretty sure it is me, but his has kind of stopped me in my tracks.

A couple of future suggestions. Would it be possible after creating a chase across say 8 channels to save that chase and then reuse it and be able to stretch or shrink it to fit for example a different piece of music. Would really be helpful. Next is display the current version of HLS in the upper left corner where HLS is now.

I really like where you are taking this and looking forward to getting into it seriously.

Thanks,
Al

Al

Those are database errors - that tell me you did not open the correct HLS.

Did you do a "SaveAs"?

The HLS file name is derived from the name of the audio file - you don't have to do a SaveAs - just menu - OPEN. Once you open it - it will appear in your recent list.

The version of HLS is in the lower right corner of the screen.

The manual and videos show how to select the 8 channel chase - Copy it (Ctrl C) and the Paste it in another location (Ctrl P).

There is no multi-channel shrink - each effect is easily shrunk by selecting the right most cell of the effect and moving it - again - in the manual and videos.

Again - in the manual and videos - if you have a group of effects that you want to use in another sequence - you select it and save it in the library - later to be used from the library.

Hope that helps.

Joe

JHinkle
03-08-2012, 09:25 PM
When i select a channel it keeps leaving one off is anyone else having this issue. ive included a pic notice channel 16 . Im hoping he sleeping he adds new stuff and fixes issue than.

I've never seen that before.

Had you recently done an RGB conversion?

Go back in and redefine the group and then reselect the group. The display you are showing is directly related to the group you selected.

Joe

boarder3
03-08-2012, 09:32 PM
im using latest version did a convert and tried 16 channels starting at different spots every time leaves out last channel. and when i click on bottom where its blank it crashes

JHinkle
03-08-2012, 10:48 PM
im using latest version did a convert and tried 16 channels starting at different spots every time leaves out last channel. and when i click on bottom where its blank it crashes

Please do conversion - exit and come back in.

The single channels are removed but not deleted until exit.

Let me know if same issue when you start it back up.

Thanks

intwoit2002
03-09-2012, 01:40 AM
Joe you were correct it was a data issue. I have successfully imported Vixen channels, closed HLS and reopened and it works. Thanks. I noticed it does not ask for the profile anymore.

I have watched the videos a couple of times but there is a lot of information and it may take a few more times to remember it all.

Sorry to bother you with these simple questions.

I am still a little confused on the saveing and naming conventions. I sometimes make multipe versions while working on a sequence. Do I have to generate a new wav file for each version I may make? For example "song title" first version save as "song title" correct? next version do I need to copy wav and name it "song title_1" in order to keep the new version?

Thanks,
Al

JHinkle
03-09-2012, 08:44 AM
Joe you were correct it was a data issue. I have successfully imported Vixen channels, closed HLS and reopened and it works. Thanks. I noticed it does not ask for the profile anymore.

I have watched the videos a couple of times but there is a lot of information and it may take a few more times to remember it all.

Sorry to bother you with these simple questions.

I am still a little confused on the saveing and naming conventions. I sometimes make multipe versions while working on a sequence. Do I have to generate a new wav file for each version I may make? For example "song title" first version save as "song title" correct? next version do I need to copy wav and name it "song title_1" in order to keep the new version?

Thanks,
Al

When you do a Vixen conversion - I only ask for a profile if the channel data is not contained within the vix file (as in flat file).

You ONLY load the song yourself the very first time you create a NEW sequence - never after. The opening of the HLS file will automatically load the associated song.

Use "Save As" when you want to create a copy of your sequence and database under a NEW name. NOTE: after a "Save As" - you are working on the NEW file - not the OLD file.

I intended SAVE to be the primary save mode - that I even put a SAVE button on the work panel right by the effects button. When you SAVE - I create a saved copy under a different name (hls1 extension with date and time stamp). Since I don't support UNDO - if you want to return to an earlier version (my program had an issue or you don't like something you did) - just delete your HLS file and rename one of the saved ones (actually the renaming is just removing the data/time stamp extension I added).

I recently stopped removing deleted effects from the database since I realized it defeated the purpose of my save. So any saved file after version 1J will be safe to resurrect at any time.

I hope that answered you questions.

Joe

boarder3
03-09-2012, 10:33 PM
Ive been watching the videos and learning some custom effects. But i really think your software and users would benefit from and chase/spin effect with out going to custom. That feature is used so often by us that is would be nice to just click on it. You could hit it and say how wide and how many time during selected that period. Again not telling you what to do just offering a helpful suggestion i love the software so far.

JHinkle
03-09-2012, 10:38 PM
Ive been watching the videos and learning some custom effects. But i really think your software and users would benefit from and chase/spin effect with out going to custom. That feature is used so often by us that is would be nice to just click on it. You could hit it and say how wide and how many time during selected that period. Again not telling you what to do just offering a helpful suggestion i love the software so far.

Why does everyone have to use the same effect to make a chase from - that is what you get with a preset button.

I can go in and create a three level ramp down - now select that custom to do schase, spin, anything. You may want to use a different effect.

With custom - you have the choice.

Joe

boarder3
03-09-2012, 10:54 PM
I might be doing it the long way the way your saying makes it sound quick ill be checking out more videos . Maybe i missed that

boarder3
03-10-2012, 07:58 AM
Is there a video with preset button you described didnt see how do it in the ones i watched.

JHinkle
03-10-2012, 09:42 AM
Is there a video with preset button you described didnt see how do it in the ones i watched.

The one below ill show you.


http://www.youtube.com/watch?v=aOwrz-P5Bf0&context=C4e56a14ADvjVQa1PpcFPEvdamMROQ0N-z5Ne5UcJ4ZAAgbISrVsY=

intwoit2002
03-10-2012, 04:35 PM
Is there a size limitation on bmp's for background of preview? I have tried to load a bmp but it doesn't show up in preview.

Thanks,
Al

Javo
03-10-2012, 05:36 PM
First off, thank you for the videos Joe. I watched them a few times and believe I understand how to do the twinkle, chase and spin effects through the custom feature. I seem to be having an issue with HLS locking up on me. I completely deleted all the files I had and did a new install today. When I'm working the program just seems to lock up, if it lets me I can usually minimize HLS and then bring it back up and can do a little before it locks up again. All other programs work fine on my computer with no issues. I have a new laptop with an i7 processor, 8gig of ram and a 1T hard drive. Any advice? Did I do something wrong?

BTW - Windows 7, 64 bit

JHinkle
03-10-2012, 05:47 PM
Is there a size limitation on bmp's for background of preview? I have tried to load a bmp but it doesn't show up in preview.

Thanks,
Al

When I implemented preview, a forum member provided me several bitmaps: some small - 156k - they did not work.

A 3 meg color bitmap worked fine.

Try a large one and make sure it is color.

Joe

JHinkle
03-10-2012, 05:50 PM
First off, thank you for the videos Joe. I watched them a few times and believe I understand how to do the twinkle, chase and spin effects through the custom feature. I seem to be having an issue with HLS locking up on me. I completely deleted all the files I had and did a new install today. When I'm working the program just seems to lock up, if it lets me I can usually minimize HLS and then bring it back up and can do a little before it locks up again. All other programs work fine on my computer with no issues. I have a new laptop with an i7 processor, 8gig of ram and a 1T hard drive. Any advice? Did I do something wrong?

BTW - Windows 7, 64 bit

PM me so I can understand what you mean by "locking up".

Joe

stenersonj
03-10-2012, 05:57 PM
i think i had the issue and it was not HLS it was me. if you do not finish a command like selecting the first cell in an effect and not selecting the end cell in an effect it is waiting for your entry. the ESC key always fixes those issues for me as it exits the current opreation and lets me do it right. i have never had an issue since i learned about using the ESC key.

i think that may be it.

Javo
03-10-2012, 06:08 PM
I'm sure it's me. If I work on channels indivually (not adding a custom effect to a group) I have no problems at all. I'm going to try the ESC idea.

Javo
03-10-2012, 06:15 PM
Another quick question while I play with the ESC idea. Is there a way to undo, change or delete something I did in preview? Sometimes I want to delete one line, but can't seem to figure out how to select one item to delete or change.

JHinkle
03-10-2012, 06:36 PM
Another quick question while I play with the ESC idea. Is there a way to undo, change or delete something I did in preview? Sometimes I want to delete one line, but can't seem to figure out how to select one item to delete or change.

Select the group or single effect with the selection box - then click the delete key.

Joe

angus40
03-10-2012, 06:43 PM
Hi Joe

Is there any progress on dmx with this?

thanks

JHinkle
03-10-2012, 07:24 PM
Hi Joe

Is there any progress on dmx with this?

thanks

I support dmx via E131.

No one has stepped forward saying they would work with me to implement anything else.

Joe

angus40
03-10-2012, 08:00 PM
With the amout of time and effort you have put in to this , I sure hope some one steps up to help get your Hls to a complete package .

Could the vixen plugin some how be modified for Hls , any one ?

Jrd
03-10-2012, 08:25 PM
With the amout of time and effort you have put in to this , I sure hope some one steps up to help get your Hls to a complete package .

Could the vixen plugin some how be modified for Hls , any one ?

I believe earlier Joe said that he would write the plugin but he doesn't have any dmx hardware so he needs someone who does to help him do testing.

intwoit2002
03-10-2012, 09:00 PM
Hi Joe,

I loaded a bmp for preview it is 3.4MB in color. It imported as a b&w image. I can paint on it, but when I press play the background goes black and just the painted images are left is it supposed to be that way or am I missing something?

Thanks,
Al

JHinkle
03-10-2012, 09:09 PM
Hi Joe,

I loaded a bmp for preview it is 3.4MB in color. It imported as a b&w image. I can paint on it, but when I press play the background goes black and just the painted images are left is it supposed to be that way or am I missing something?

Thanks,
Al

I turn it into B&W so as not to conflict wit your Christmas colors.

I don't paint the bitmap during preview so as to not slow down the process (drawing in Windows takes a lot of cpu cycles) - so I only do what needs to be done - your Christmas colors.

Joe

intwoit2002
03-11-2012, 02:55 AM
Thank you that makes total sense.

Have a great Sunday.
Al

boarder3
03-11-2012, 12:25 PM
Hi joe i watch that video with the chase spin effects under custom that was the way i was doing it. What i was suggestion is something like this video i did. Please dont take this the wrong way like yours is no good im just showing you a way thats cool also and could possibly be better. Again i love hls this is just a suggestion. http://screencast-o-matic.com/watch/cleXD3AKb

intwoit2002
03-11-2012, 01:13 PM
Is that Vixen 3.0 in the video?

boarder3
03-11-2012, 01:42 PM
yes it is but from the looks of it dont think it will be ready for this year dont think its being worked on at all.

JHinkle
03-11-2012, 02:52 PM
Hi joe i watch that video with the chase spin effects under custom that was the way i was doing it. What i was suggestion is something like this video i did. Please dont take this the wrong way like yours is no good im just showing you a way thats cool also and could possibly be better. Again i love hls this is just a suggestion. http://screencast-o-matic.com/watch/cleXD3AKb

Are you speaking about the graphical interface (manipulating line segments) or an effect like chase or spin?

What do you consider a spin?

When I started this project, I had two high level choices:

1. Provide a button for each and every type of effect that could ever be wanted.
2. Provide a set of basic building blocks and then a way to create custom effects using those blocks.

I chose option #2 - since level, ramp up, and ramp down (being the three basic building blocks) can be used to create any thing someone should want.

Once option #2 is selected - the design process then takes you to the user interface: How to acquire information from the user to create your custom effects.

Vixen 3 chose option 2 and is using a graphical interface (the user is given the ability to manipulate a line segment to define a custom effect).

I chose a non-graphical interface where the user defines the combinations of the three basic effects to come up with the desired custom effect. There were a couple of technical items that pushed me more towards the textual input process instead of the graphical process. As an example - when you accept a line segment from the user - you have to convert that into non-line segment descriptor blocks to save and work with (I don't think you should save line segments as a hi-level effect descriptions). So if I'm going to break it down, save it, and work on it as level, and ramp functions - why not just accept the input in that format.

That being said - once the custom effect is defined, it is now a matter of how to place it on the sequence grid and across multiple channels:

1. Vertical column - all having the same starting time --- can be a single placement or a series of multiple placement based on frequency or physical width.
2. Each channel is Displaced in time from the previous channel (Many refer to this a CHASE).

With all of that said - what is the question or statement you were making? It was not clear if you felt I was missing an effect that is called a "Spin" or you wanted to point out the input characteristics of a graphical interface like the one Vixen 3 has chosen?

Thanks.

Joe

boarder3
03-11-2012, 03:07 PM
Not sure why they call it a spin when it is basically a chase effect. Im just saying spin/chase barbecue i hear people calling it both. My purpose for video was to just show you how fast i can add that effect and change it from one chase to 3 to 5 in a matter of seconds. Again im not saying your way is wrong just showing you another way of doing it. I didnt show it but i could of also flipped the line from bottom to top and other end from top to bottom to switch effect.

JHinkle
03-11-2012, 03:23 PM
Reading between the lines - you prefer a graphical interface.

They are nice.

If I was going to use this tool 8 hours a day - 40 days a week - I might look at a GUI.

For the 12 to 20 songs I might sequence in a year - and all of the additional coding associated with the GUI - I chose to keep it textual.

Yes - it will take me a few seconds more to define the effect - right now - I find that's an acceptable trade off.

Sorry - I don't see me changing to a line segment approach in the near future.

Joe

intwoit2002
03-11-2012, 03:36 PM
Hi Joe,

I was doing a conversion to RGB and was saving conversion profile regulary. I tried load the same conversion file and it loaded. I then clicked ok as I was finished. When trying to load the same conversion file I get an error message. The red channel was used for the RGB total, it is now grayed out and the Grn, Blu now say "channel deleted-Redo".

The error message is "Channel xxxx Not Found".

Must have missed something somewhere, I have tried it twice and same thing occurs.

Thanks,
Al

JHinkle
03-11-2012, 04:00 PM
Hi Joe,

I was doing a conversion to RGB and was saving conversion profile regulary. I tried load the same conversion file and it loaded. I then clicked ok as I was finished. When trying to load the same conversion file I get an error message. The red channel was used for the RGB total, it is now grayed out and the Grn, Blu now say "channel deleted-Redo".

The error message is "Channel xxxx Not Found".

Must have missed something somewhere, I have tried it twice and same thing occurs.

Thanks,
Al

YES --- It Worked!!!! I put that in there to help me figure out what people were doing.

What you did was perform a Vixen conversion - then you selected several channels and made a viewable group.

Then you went and performed an RGB conversion on channels that are IN the viewable group --- some of those channels were made into RGB and others were deleted.

The software is trying to tell you in a polite way - you MUST change the channel content of your group because the channels identified are no longer valid.

So - go redefine what the channels in you group should be NOW - and all should be fine.

Joe

boarder3
03-11-2012, 04:25 PM
ok i understand i thought i was something you could just add fast. But if you dont mind could you make a video that shows us quickly how to add lets say i selected an area and want 3 chases spread across that area. I did watch the video and understand how to make one but im unclear on how to do multiple chases. THX

JHinkle
03-11-2012, 04:32 PM
ok i understand i thought i was something you could just add fast. But if you dont mind could you make a video that shows us quickly how to add lets say i selected an area and want 3 chases spread across that area. I did watch the video and understand how to make one but im unclear on how to do multiple chases. THX

This is what I would do:

Make your first chase the way you want it.

Place a selection grid around the whole thing - then select COPY (Ctrl C).

Place a single cell selection box where you want the upper left corner of the new chase to be and PASTE (Ctrl P).

So - in short - I would just copy and paste.

Joe

angus40
03-11-2012, 04:35 PM
It would appear you could create the chase effects and store them in a library , then implement them as you require , multiple or what ever you like.

As joe's video shows you can create complex effects and save to library and insert them any where you desire .

I saved all Joe's videos and set up a secondary monitor to watch them and sequence at the same time .

Visual learning sure helps , Thank you joe for making this so a simpleton like me can do custom effects .

Cheers
Richard

intwoit2002
03-11-2012, 05:32 PM
I tried that but when I click on a group to work on it says "You have Not Ctreated a Viewable Group Yet"? Now the channelsnow if I try it the RGB conversion is allowing me to make and RGB channel. The green and blue channels now say "Channel Deleted - Redo Group". Trying to creat RGB from here gives another error something to effect channels not found.

Thanks,
Al

boarder3
03-11-2012, 05:34 PM
Ok thx joe ill just do copy and paste now onto next question i made another video of me copying and pasting but i want to undo last effect but it doesnt tell me what im doing wrong please. Once i get this software down pat i will help other people with issues asked making your life easier. http://screencast-o-matic.com/watch/cleXrwA7M

JHinkle
03-11-2012, 07:48 PM
I tried that but when I click on a group to work on it says "You have Not Ctreated a Viewable Group Yet"? Now the channelsnow if I try it the RGB conversion is allowing me to make and RGB channel. The green and blue channels now say "Channel Deleted - Redo Group". Trying to creat RGB from here gives another error something to effect channels not found.

Thanks,
Al

PM me so we can talk and I'll walk you through it.

Joe

JHinkle
03-11-2012, 07:58 PM
Ok thx joe ill just do copy and paste now onto next question i made another video of me copying and pasting but i want to undo last effect but it doesnt tell me what im doing wrong please. Once i get this software down pat i will help other people with issues asked making your life easier. http://screencast-o-matic.com/watch/cleXrwA7M

I can just see the frustration in your mouse movements.

First - once you have a group selected that you want to delete - don't bring up the "right click" modify menu .... just click the keyboard delete key.

Second - Maybe dot net and c# makes an easy case for un-do -- but in the c++ world - I'm not aware of any. I remember the LAST SELECTION BOX - so when you say undo last - those effects are removed.

In the video you created a chase. Next you drew the selection box and copied - then you pasted twice. When you clicked - undo last - if you noticed - the first set of effects were deleted because that is where the last effect (copy) started from. I had hopes for uno last - but I'm not real please - as you can see - it may actually operate on something from what you are thinking of. I just use plain jane delete key.

The right click modify effect does not operate on a selected group. It's intent is to modify a single effect. That is why - when a group was selected - it appeared nothing happened - that's because it was not a single effect.

You're bring up a lot of training points I want to hit with my training videos.

Thanks for the input.

Joe

intwoit2002
03-11-2012, 08:57 PM
Hi Joe can I call you tomorrow let me know when a good time would be for you.

Thanks,
Al

boarder3
03-11-2012, 10:01 PM
now i feel really dumb all i had to do was hit the delete key to remove the selected. Anyway thanks that helps me alot.

JHinkle
03-11-2012, 11:51 PM
now i feel really dumb all i had to do was hit the delete key to remove the selected. Anyway thanks that helps me alot.

No problem - you eat an elephant one bite at a time.

Joe

boarder3
03-13-2012, 08:58 PM
Say i create a group is there a way to create an effect apply to the group without opening the group folder? so if i have 500 channels in the group if i wanted to do a ramp down without going down the whole page?

boarder3
03-13-2012, 09:25 PM
I also found an bug i told you about my channels being off i found out why check out the video. If i edit the screen size thats when it changes. http://screencast-o-matic.com/watch/cle2VZBiZ

JHinkle
03-13-2012, 10:40 PM
Say i create a group is there a way to create an effect apply to the group without opening the group folder? so if i have 500 channels in the group if i wanted to do a ramp down without going down the whole page?

No there is not.

JHinkle
03-13-2012, 10:42 PM
I also found an bug i told you about my channels being off i found out why check out the video. If i edit the screen size thats when it changes. http://screencast-o-matic.com/watch/cle2VZBiZ

Thanks for identifying that.

The panels were not designed to be re-sized - so while I look into it - please don't re-size them.

Thanks.

Joe

JHinkle
03-14-2012, 10:15 AM
I also found an bug i told you about my channels being off i found out why check out the video. If i edit the screen size thats when it changes. http://screencast-o-matic.com/watch/cle2VZBiZ

Version 1O is one my site - it addresses the resizing issue you found - Thanks.

Joe

Link to my DownLoad Site: http://www.joehinkle.com/HLS

JHinkle
03-14-2012, 07:43 PM
I added a new editing capability to HLS.

You can select a group of effects and move them - or resize them (as in chase).

Version 1P is on my site.

The video below will show you how to use the capability.

Link to my DownLoad Site: http://www.joehinkle.com/HLS


http://youtu.be/j7QLnSoEB4M

budude
03-14-2012, 08:22 PM
Joe - I think you've moved very close to being my Plan A for this year especially now that Sean's got his effect generator working with this. I like the new feature - is it possible to make it a multi-selection picker instead of a block (rectangle) picker? What I mean by that is make it so I Alt-Click (or whatever key combo) on various objects and then apply the move/resize options. Take at the very end of your presentation - if I wanted to resize just that new chase, I would have to select other objects not part of the chase because it landed within the rectangular selection box. Hope that's clear.

JHinkle
03-14-2012, 08:27 PM
Joe - I think you've moved very close to being my Plan A for this year especially now that Sean's got his effect generator working with this. I like the new feature - is it possible to make it a multi-selection picker instead of a block (rectangle) picker? What I mean by that is make it so I Alt-Click (or whatever key combo) on various objects and then apply the move/resize options. Take at the very end of your presentation - if I wanted to resize just that new chase, I would have to select other objects not part of the chase because it landed within the rectangular selection box. Hope that's clear.

The "Resizing" process does not use the box's right most edge - it only works on the first effect in each channel - there is collision detection if it bumps into another effect as you are growing it to the right.

The "Move" process does use the whole box - anything in the box is moved. That is why - as shown on the video - as I moved it to the right -- I bumped an effect and added it to the move.

I think it will do what you are looking for - try it out.

Joe

boarder3
03-15-2012, 12:22 PM
That new addition is great i love it. Keep up the good work

intwoit2002
03-15-2012, 03:53 PM
It is great and makes it a lot easier to make a chase and have it fit where needed. I am really excited.

Thanks Joe.

Al

intwoit2002
03-15-2012, 09:38 PM
I am not sure if I found a bug or not. When playing in preview using play button screen goes from background image to lite display and works. If I set a play from mark the preview of the background image does not go out and the lite display does not move.

One other thing at some point in the sequence the display lites stop responding to channel info. There is data on channels when switching back to channel view.

Thanks,
Al

JHinkle
03-15-2012, 11:19 PM
I am not sure if I found a bug or not. When playing in preview using play button screen goes from background image to lite display and works. If I set a play from mark the preview of the background image does not go out and the lite display does not move.

One other thing at some point in the sequence the display lites stop responding to channel info. There is data on channels when switching back to channel view.

Thanks,
Al

Congrats - you found a bug.

I had not tested preview from a mark.

Version 1R fixes it.

Link to my DownLoad Site: http://www.joehinkle.com/HLS

boarder3
03-17-2012, 11:28 AM
I know i asked about this effect but would it be hard for you to add effects as group as an option? so if i wanted to add a chase or level quickly instead going 500 channels down. Thx

JHinkle
03-17-2012, 02:10 PM
I know i asked about this effect but would it be hard for you to add effects as group as an option? so if i wanted to add a chase or level quickly instead going 500 channels down. Thx

Your request sounds like a capability from Vixen 3.

I'm not designed to provide that.

Joe

boarder3
03-18-2012, 11:11 AM
Ok thx I use lsp and vixen and tried madrix figured i tell you some of there best features and carry them into yours. But cant have everything anyway love the software so far.

JHinkle
03-28-2012, 01:18 PM
I have released Version 1S

Link to my DownLoad Site: http://www.joehinkle.com/HLS


I have added Mouse Wheel scrolling to the Preview Screen - so the Mouse Wheel AND Up/Down arrow keys will changed the active channel in Preview.

I have also added an Audio Looping capability - the sequence will continuously loop between two points until halted.

Set you normal "Play Start" point by Right Clicking on the Audio Ruler. Place the END Loop point by Holding down the CTRL Key and Right Mouse Clicking on the Audio Ruler (You will see a GREEN Loop End Flag).

When you click - "Play from Mark" - the sequence and audio will loop between the two points.

Enjoy.

Joe

angus40
03-28-2012, 02:11 PM
Thanks Joe for adding scrubbing , this will help alot .

Cheers
Richard

Btw is dmx A possibility :)

angus40
05-04-2012, 09:19 PM
Is there any 1 with a 48lsd and break out boards testing this software ?

Could you post your results .

Thanks
Richard

JHinkle
05-12-2012, 02:13 PM
I have implemented what I call PixelPlane capability into HLS.

You identify the number of pixels you want to control. It is up to you to set the Universe Number and Channel number to match your hardware.

Nutcracker will export a HLS formatted file that can be then positioned within your sequence.

In the Sequence Editor - you see only a Single Channel that represents your PixelPlane so you are not burdened with a lot of channels.

HLS will only output your PixelPlane data - which means it is not viewable in Preview Mode.

If anyone is interested - let me know and I will make a video on how to use the feature.

The Nutcracker format is very simple so if you want to generate Pixel effects outside of Nutcracker and display them --- that's also possible

HLS Version 2C incorporates the capability.

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Joe

JHinkle
05-14-2012, 10:25 AM
I added RDS support a while back - but did not let the group know.

When you tell HLS that you want to export a sequence for the player - you set the RDS information.

Joe

JHinkle
05-15-2012, 05:29 PM
I added a Manual Test Mode.

Once you have setup your sequence for "Outputing" - you can enter a test mode.

While in "Test" mode - you can manually turn channels on/off - set the intensity and/or set the color of any channel/pixel.

This mode can be used to debug hardware, show wiring, etc.

Note: The Sequence is NOT running during this time - you manually control the channels.

Joe

intwoit2002
05-15-2012, 06:56 PM
I am sure that will be a big help during setup.

Thanks,
Al

angus40
05-18-2012, 01:38 AM
Thank you Joe !!

You are truly gifted .

Here is what Hls can do with Nutcracker effects .

If your just learning sequencing as i am , Joe has simplified the learning curve for Noobie users and veterans alike .

Give it a try .

enjoy https://vimeo.com/42385516

JHinkle
05-18-2012, 01:24 PM
I have extended my PixelPlane Capability.

PixelPlanes are what you use to display Nutcracker effects.

A Nutcracker effect can be:

1. Added to any location in the sequence.
2. Can be repositioned once placed.
3. Can be resized - shortened if required.
4. Can be deleted.
5. Can have a Fade IN - applied to the front end of the effect
6. Can have a Fade OUT - applied to the back end of the effect.

I also show you how to test pixels or light string without having to build a sequence.

Enjoy

Joe


Link to my DownLoad Site: http://www.joehinkle.com/HLS





http://youtu.be/qsYFjmsZwAE

timon
05-18-2012, 03:41 PM
Joe,

My greatest wish would be for a Mac OS X version, Intel platform only is fine. I'd give my left ... if there was one.

Maybe you and Matt, xlights, should talk about the tools he uses to be able to build the program on both OS's.

It would be heaven to see it.

John

neilric99
05-18-2012, 04:56 PM
Does HLS run under the WINonX http://www.winonx.com/

neilric99
05-18-2012, 04:57 PM
Joe, can you setup multiple pixelplanes? i.e multiple megatree and matrix type elements

JHinkle
05-18-2012, 05:11 PM
The code is not written in dot net.

It is native mode c++.

Early on, I had a reply that someone with a Mac was able to execute it.

That's as much as I know about the MAC.

Sorry.

Joe

JHinkle
05-18-2012, 05:15 PM
Joe, can you setup multiple pixelplanes? i.e multiple megatree and matrix type elements

The design allows 5 different PixelPlanes.

Joe

timon
05-18-2012, 06:37 PM
The code is not written in dot net.

It is native mode c++.

Early on, I had a reply that someone with a Mac was able to execute it.

That's as much as I know about the MAC.

Sorry.

Joe

That's VERY encouraging to hear. I love it when someone programs in real C++ instead of MS's DotNet blank a de blank, fill in your favorite condescending terms here, development environment.

What compiler and and development environment are you using?

I was going to ask if you had said that your were going to put HLS on SourceForge but then I remembered that Sean was the one that said that about Nutcracker.

BTW, I can always run it under parallels but native would be muck better.

JHinkle
05-18-2012, 07:05 PM
That's VERY encouraging to hear. I love it when someone programs in real C++ instead of MS's DotNet blank a de blank, fill in your favorite condescending terms here, development environment.

What compiler and and development environment are you using?



VS2010 from Microsoft.

Joe

timon
05-18-2012, 07:22 PM
VS2010 from Microsoft.

Joe

So how much of MS API's are you using and are they scattered throughout the code or centralized in your own functions? If you used only a small set of API's I'm guessing an experienced programmer on both platforms could convert it fairly quickly. If you centralized the API calls in your own functions it would be even quicker. If you used DLL then it gets harder.

Anyway one can only dream:)

JHinkle
05-18-2012, 07:40 PM
I use MFC - Microsoft Foundation Classes - this provides the Windowing capability - the Visual part of VC++.

Joe

JHinkle
05-19-2012, 06:11 PM
I have added another feature to PixelPlane effects - you can now slow them down.

You can run them at Full Speed, Half Speed, Third Speed, or Quarter Speed.

Joe

intwoit2002
05-19-2012, 10:59 PM
Just got my first Vixen import to HLS and converted to RGB matches exactly. This is really getting exciting now. Have got preview running of the sequence and just starting the output configuration.

Anyone who has not tried it is missing an amazing tool.

Thanks Joe.

Al

timon
05-20-2012, 08:05 PM
When might we see a LOR S2/S3 import for those of us that don't run Vixen?

Also, have you seen a problem where the menu names don't display but the menu items do? I'm guessing I have a possible Parallels issue but those are rare.

Thanks
John

JHinkle
05-20-2012, 08:51 PM
John:

I've got two people beating HLS to death. No issues at this time.

The only issue with a LOR import is that LOR can use internal controller effects.

Please supply me with a file so I can look at it.

Joe

intwoit2002
05-20-2012, 10:35 PM
Got my output method setup and looks to be working. Going to set up lights tommorrow for blinky flashy.

Al

JHinkle
05-21-2012, 03:55 PM
I've upgraded HLS to accept 30,000 channels.

Joe

dirknerkle
05-21-2012, 05:39 PM
I've upgraded HLS to accept 30,000 channels.

Joe

Let's see... if I get started building my SSRs now, and I built 10 a day, I could be done with that in June, 2014. Then I'll start working on my sequencing and think I can finish that by... ohhhh.... 2017. But my real question is, where's a good cheap place to get about 20 miles of cat5?

:lol:

Awesome, Joe. Just awesome!

angus40
05-21-2012, 08:07 PM
Stability update for hls : 20 universes running with nutcracker effects loaded on each .

neilric99
05-21-2012, 08:26 PM
Richard, connected to controller's and pixel';s or just HLS output to the screen?

angus40
05-21-2012, 10:12 PM
I have the e681 attached and tls 3001 strings across the first 4 universes , at 28 universes now with nutcracker effects loaded on all 28 universes.

7 pixel planes in total each consists of 4 universes. Rock solid at output with 4g ram.

no signs of lag .

This is way more data then i will need for a show , i dont see a need to isolate as i have 8 web pages open and other apps , can play multiple videos also .

thanks Joe for constructing this powerful tool .

angus40
05-22-2012, 07:44 PM
Here is hls stable at 56 universes with multiple apps running also.pic !1

Pic #2 is without other apps running.

Hls is very solid and bug free at the latest release . ver.3s

If your using this software, Joe has added debuging features and light test features that can aid

in trouble shooting software and hardware .

timon
05-24-2012, 06:46 PM
John:

I've got two people beating HLS to death. No issues at this time.

The only issue with a LOR import is that LOR can use internal controller effects.

Please supply me with a file so I can look at it.

Joe

Joe,

I haven't done my own sequences yet so the ones I have I can release. That said they're many on this board that totally understand the LOR format who could help you out. I think that even Matt, the author of XLights, might be willing to help with the controller commands.

John

JHinkle
05-24-2012, 06:49 PM
Joe,

I haven't done my own sequences yet so the ones I have I can release. That said they're many on this board that totally understand the LOR format who could help you out. I think that even Matt, the author of XLights, might be willing to help with the controller commands.

John

Great Idea - I'll reach out.

Joe

barbotte
05-24-2012, 09:49 PM
hey hinkle does hsl support dmx ??? opend enttec so it can but used with lynx pruduct ??
thanks

JHinkle
05-24-2012, 10:12 PM
Just waiting for someone to ask.

I don't have or use enttec so are you willing to put the time in and beta test the hardware for me?

If so - I will look into implementing the driver

barbotte
05-24-2012, 11:18 PM
Just waiting for someone to ask.

I don't have or use enttec so are you willing to put the time in and beta test the hardware for me?

If so - I will look into implementing the driver
well if no one else volunteer then i guess i could give it a try but i warn you ..i am no expert at all .... but what i can do is ask on the other forum to see if someone better than me will offert ..if not ...sign me in
thanks

JHinkle
05-24-2012, 11:19 PM
Let me know when you or someone is ready.

Joe

Matt_Edwards
05-24-2012, 11:54 PM
I have RPM's Enttech Pro clone and an Enttec Open. I am willing to try them out to help the widder community. it will aslo let me a good go with HLS.:wink2:

Matt_Edwards
05-25-2012, 09:22 AM
I tried converting my MP3s to Wav using Audacity. When I load the resultant WAV file I get the following error.
14027

JHinkle
05-25-2012, 09:42 AM
Matt:

I have not run into that CHUNK before.

I will release 4C shortly that will bypass that chunk - see if the song plays correctly.

Give me an hour or two.

Joe

JHinkle
05-25-2012, 10:23 AM
Matt:

Version 4C is available - it ignores unwanted CHUNK blocks.

Joe

timon
05-25-2012, 01:13 PM
Just a thought,

Unless I've just missed it HLS doesn't have much of a visualizer compared to say LOR's S3. Well as much as LOR might not like the idea why not program HLS to be able to talk to LOR Visualizer? LOR Visualizer is commanded by LOR S3 using IP protocol so once one figures out the commands sent from the sequencer to the visualizer it should be easy for HLS to talk to the visualizer as well. I really like the idea of the visualizer being a totally separate program as well as the thought of others writing visualizers that communicate using the same protocol.

Anyway, as I said just a thought.

If I get some time I'll try capturing a few frames just to see what it looks like.

angus40
05-26-2012, 01:04 AM
Would some one with entec pro >clone coding be so kind as to help Joe get the usb >dmx supported.

thanks.

Matt_Edwards
05-26-2012, 02:50 AM
Joe
That did the trick. I can import my own converted music. Thanks.


I can also assist with debugging the Entech Pro Output. (I have one on my desk permanently. :rolleyes:

JHinkle
05-26-2012, 11:48 AM
When you use Enttech's or RPM's USB to DMX dongle - are they set up as a virtual COM port?

Or do they need direct FTDX22 communication?

Thanks.

Joe

jess_her
05-26-2012, 03:54 PM
hello Joe,
I think I might know who can answer your Entec/Dongle questions. Let me ping him to see what he says.
Jess

budude
05-26-2012, 04:01 PM
RPM's dongle comes up as a virtual COM port and you assign the Enttec Pro (in Vixen) to that COM port - the baud settings are not used since it uses 250Kbps by default.

Greg in Canby
05-28-2012, 05:16 PM
Would some one with entec pro >clone coding be so kind as to help Joe get the usb >dmx supported.

thanks.
Just got here and don't know much about . . . anyway, I have an ENTEC Pro I can test with and try to determine how it all communicates. I get home tomorrow and will begin to dig out the parts and download HLS.

Greg

JHinkle
05-28-2012, 05:28 PM
Entec Pro and Entec Open and RPM's DMX all communicate via the FTDI interface.

I ordered a USB to Serial dongle from Amazon to run my reflow oven. It will be here Wed.

It's the same interface required for the DMX communication.

I'll have these interfaces up and running by next week.

Joe

jess_her
05-28-2012, 06:48 PM
Hello Joe
Rj's Lynx Dongle uses this FTDI interface which is identified as Entec Pro in Vixen.

http://www.dlpdesign.com/usb/dlp-usb245mv15.pdf

Hope this helps.
Jess

JHinkle
05-28-2012, 07:13 PM
For the "Pro" versions - the user can elect to use a "Virtual Com Port" or can instruct me to use the FTDI DLL interface.

Joe

jess_her
05-28-2012, 07:25 PM
This is the Drivers we use for the Lynx Dongle

Lynx equipment

http://diylightanimation.com/index.php

The drivers

http://www.ftdichip.com/Drivers/VCP.htm

Does any of this help?
I know your way beyond me.
Don't boot me out guys I know i'm on the wrong side of the fence :blush2:

Jess

jess_her
05-28-2012, 11:08 PM
Joe have a question,
Learning the HLS software ver 4c. Made two RGB tree groups. In the Sequence editor screen, can I display all channels in all groups at the same time? If so how? Also in the Edit Sequence Paint screen can all groups be displayed in preview simulation screen design and playback?
I like the HLS software.
Great job!
Jess

angus40
05-28-2012, 11:39 PM
Joe have a question,
Learning the HLS software ver 4c. Made two RGB tree groups. In the Sequence editor screen, can I display all channels in all groups at the same time? If so how? Also in the Edit Sequence Paint screen can all groups be displayed in preview simulation screen design and playback?
I like the HLS software.
Great job!
Jess

Jess , goto manage channels / select channels to work on . you need the select the channels - group or groups to work by check mark .

in paint , the groups / channels you have chosen to work on will be displayed , select a pen to draw and use the arrows keys to select a desired channel .

hope this helps , remember to hit the save button often .

Added a short how to video , to save your channel layout for your next sequence .

https://vimeo.com/43021680

timon
05-29-2012, 02:46 AM
Ok, I decided to give this a try but I can't seem to get the hardware interface to work. I though somewhere this was a list of supported hardware. Anyway, will HLS work with the LOR USB485B interface or am I spinning my wheels.

BTW, It uses the FT232R USB UART with the LOR drivers that come with it and those work with xLights and LOR.

Matt_Edwards
05-29-2012, 03:28 AM
Joe,
The Enttec Open and Pro will require seperate Output modules.
See this file for the OPEN http://prdownloads.sourceforge.net/opendmxusb/bc5_dmxusb_soft_141.zip?download

See this file for the PRO http://www.enttec.com/download/pro_example_v2.zip

jess_her
05-29-2012, 11:33 AM
Hello here is were I went wrong, all good now thx angus40

Jess , goto manage channels / select channels to work on . you need the select the channels - group or groups to work by check mark .


Jess

JHinkle
05-31-2012, 10:53 PM
I have released Version 4D.

4D implements Entec PRO - and other PRO like USB to DMX dongles.

I have not completed the Entec OPEN. Waiting for someone to step up that has one and commit to testing with me.

Here is the Download site:

Link to my DownLoad Site: http://www.joehinkle.com/HLS

Enjoy.

Joe

budude
05-31-2012, 11:27 PM
I have a true Enttec Open dongle that I might be able to perform some testing with my Ren64.

edit - I can't test RGB as such as I don't have any lights available but can test individual channels OK - it might be quicker if you create a 64-channel sequence that you want to test with as I'm not quit adept at HLS yet.

JHinkle
06-01-2012, 12:27 AM
I have a true Enttec Open dongle that I might be able to perform some testing with my Ren64.

edit - I can't test RGB as such as I don't have any lights available but can test individual channels OK - it might be quicker if you create a 64-channel sequence that you want to test with as I'm not quit adept at HLS yet.

It's been tested with RJ's dongle - works great.

Joe

JHinkle
06-01-2012, 12:28 AM
I have a true Enttec Open dongle that I might be able to perform some testing with my Ren64.

edit - I can't test RGB as such as I don't have any lights available but can test individual channels OK - it might be quicker if you create a 64-channel sequence that you want to test with as I'm not quit adept at HLS yet.

Brian

Let me look into putting one together. I reread your post and did not see OPEN the first time.

I appreciate the offer - I will PM you soon.

Joe

Matt_Edwards
06-01-2012, 01:15 AM
You can also sent it my way

Sent from my GT-I9100 using Tapatalk 2

budude
06-01-2012, 01:33 AM
Brian

Let me look into putting one together. I reread your post and did not see OPEN the first time.

I appreciate the offer - I will PM you soon.

Joe

OK - I forgot that my 2 x Ren48LSD are up all the time running my RGB+W strips - there are 20 strips or 80 channels so if you want to make an additional version for that I can do that as well. You'll need to skip every 4th channel as separate white channel.

jess_her
06-01-2012, 02:42 AM
Joe, thank you just keeps getting better
Jess

JHinkle
06-01-2012, 09:27 AM
OK - I forgot that my 2 x Ren48LSD are up all the time running my RGB+W strips - there are 20 strips or 80 channels so if you want to make an additional version for that I can do that as well. You'll need to skip every 4th channel as separate white channel.

Brian - and anyone else with an Entec Open that would like to test.

Use the link to my site below. Download HLS Entec Open Test.zip - it is Version 4E and has the current OPEN driver (I have no hardware so I need it tested).

DO NOT LOAD ON Desktop!

Create a folder and place zip file there - then unzip. Run HLS - OPEN - Navigate to the folder EntecOpen and chose the HLS sequence.

It will complain because the Audio is not found - so navigate and select the 02 Music Box Dancer.PCM file.

I created RGB channels with a single channel in between each. The single channels has no data.

I created a long random Twinkle across all rgb channels.

Once the Sequence is loaded - you need to inform me of your OPEN dongle and the play the sequence.

Follow the steps below.

14081

14082

14083

Please let me know the results of your test.

Thanks.

Joe



Link to my DownLoad Site: http://www.joehinkle.com/HLS

jess_her
06-01-2012, 12:38 PM
Outputting from HLS.
In the Manage Com Ports
com port 4, 1 stop bit , non parity and Baud rate 115200
Thatís all good for RJís Lynx Dongle (Entec Pro)
In the Manage Universe window
Universe channels start and stop are all set .
Transport is com
Status is 4
Protocol How do I set this for Lynx dongle (Entec Pro)
Jess

JHinkle
06-01-2012, 01:44 PM
Outputting from HLS.
In the Manage Com Ports
com port 4, 1 stop bit , non parity and Baud rate 115200
Thatís all good for RJís Lynx Dongle (Entec Pro)
In the Manage Universe window
Universe channels start and stop are all set .
Transport is com
Status is 4
Protocol How do I set this for Lynx dongle (Entec Pro)
Jess

Jess:

You don't use COM for USB --- PRO.

See the post below for OPEN.

In Protocol - instead of selecting OPEN - select PRO.

Performance is much better talking directly to the DLL verses going through the Virtual COM Port.

Joe

JHinkle
06-01-2012, 11:02 PM
I just released 4F.

You can now create Preview Vectors for Pixel Plane .... NO - not your blinky -- but the Preview shows when the Pixel Plane is active.

You now have a Brightness Control for Prieview - make it darker or brighter - to your own liking.

Time scale has been changed to reflect Min:Sec.subsec --- this should make all of the music inclined people (not me) happy.

Joe

angus40
06-01-2012, 11:42 PM
Outputting from HLS.
In the Manage Com Ports
com port 4, 1 stop bit , non parity and Baud rate 115200
Thatís all good for RJís Lynx Dongle (Entec Pro)
In the Manage Universe window
Universe channels start and stop are all set .
Transport is com
Status is 4
Protocol How do I set this for Lynx dongle (Entec Pro)
Jess

here jess

https://vimeo.com/43290354

budude
06-02-2012, 12:05 AM
Joe I'll give your Open image a test sometime tomorrow.

jess_her
06-02-2012, 12:36 PM
Thanks Angus40,
I like the software a lot but there have been some duh moments trying to get my head wrapped around HLS. Where I went wrong this time was thinking protocol in the manage windows universe window, trying to click on the protocol button and protocol text box and not getting any ware. The Duh moment came in where you need to click on Transport text box to get the transport type then click on protocol text box to get protocol type.
One request Joe , Is there a way to put the HLS version in the blue HLS title bar at the top of the program? Itís probably self updating, but itís nice to know
Man you can pound out program revs
Jess

angus40
06-02-2012, 12:41 PM
The version is in the bottom right corner of the hls screen .

JHinkle
06-02-2012, 12:43 PM
Thanks Angus40,
One request Joe , Is there a way to put the HLS version in the blue HLS title bar at the top of the program? Itís probably self updating, but itís nice to know
Man you can pound out program revs
Jess

Jess - Version is noted in lower right corner.

Joe

budude
06-02-2012, 07:35 PM
Joe I'll give your Open image a test sometime tomorrow.

Joe - I sent you a couple PM's - basically the Enttec-Open version does not seem to work. I tested the HW using Vixen first and then tried HLS with your sequence and another quick one that I put together but it did not work. I then tried my RPM dongle and it picked it up as an FTD245 OK and I selected Entec-Pro - but it does not work either. I have the outputs enabled/active - maybe I'm doing something wrong...

angus40
06-02-2012, 08:52 PM
I am using rpms entec pro dongle without issue Brian.

Are your pics flashed with dmx ?

JHinkle
06-02-2012, 08:56 PM
Thanks for your help Brian.

Version 4G is on my site with Entec OPEN working.

I had forgotten to added the required break signals.

Joe

jess_her
06-03-2012, 01:20 PM
Joe, Angus40, somebody
I now identified RJ's dongle (entec pro) in Manage universe window. Transport - USB-DMX, Protocol - Entec Pro, USB serial number DPE00VX6 DPL-USB245M
Active is checked in Manage Universe, Output sequence is checked in the main design window, no joy.
I think RJ uses vertial com port drivers for his dongle.
HLS uses Dll outputs to the dongles.
SO I have to change com port drivers in RJ's dongle to have Dll drivers in RJ's dongle, right????

JHinkle
06-03-2012, 01:45 PM
I don't believe so.

When you installed the dongle - the FTDI dll was also installed.

The virtual COM drivers is just the easy way (not the best performance way) to talk to the dongle.

I have sent you a PM to help you with this.

Joe

angus40
06-03-2012, 01:59 PM
What hardware/controller are you using with the lynx dmx dongle ? are you using the correct cable from the dongle to the controller ?

JHinkle
06-03-2012, 03:16 PM
Joe, Angus40, somebody
I now identified RJ's dongle (entec pro) in Manage universe window. Transport - USB-DMX, Protocol - Entec Pro, USB serial number DPE00VX6 DPL-USB245M
Active is checked in Manage Universe, Output sequence is checked in the main design window, no joy.
I think RJ uses vertial com port drivers for his dongle.
HLS uses Dll outputs to the dongles.
SO I have to change com port drivers in RJ's dongle to have Dll drivers in RJ's dongle, right????

Jess:

I just received a PM from a Member suggesting that RJ's dongle was designed not to be directly communicated with via the FTDI driver.

If that is indeed true, I suggest you try my DMX via Virtual COM.

In the OUPUT Menu - identify the COM port you use for RJ's dongle. I don't think the baud rate, etc is used so it can be left as default.

In the OUT Define menu - select "Transport" to be COM, select the COM port wanted, then for Protocol - select "Non-Renard DMX".

Let me know your results.

Joe

jess_her
06-03-2012, 04:41 PM
HLS ver 4.G
I check in device manager for the drivers FTDI USB, (RJ lynx dongle) C:\windows\system32\drivers\ftser2k.sys
C:\windows\system32\drivers\serenum.sys
C:\windows\system32\drivers\ftcserco.dll
C:\windows\system32\drivers\ftserui2.dll
So apparently it does have the right DLL, right??
I went step by step with Angus40 Entec pro Vimeo setup tutorial (again RJ lynx dongle)--- no joy
Works fine with Vixen/Lynx Dongle/Lynx 16 channel DC controller
Interesting note
Main design window, when I press output check box and play channel display locks up
Deselect output, everything works fine
Go into outputs/manual output test check enable output process, left click universe (RED), check turn all outputs on no joy
Question HLS is sending universe output my my case universe 1, How does the lynx dongle know what universe itís on
Thanks for the offer Joe, Iíd like to feel the pain a little while longer thatís how I learn ;)

I been there with the com port settings but I'll try again taking a little break to mow the lawn.
might be I just have to use an entec pro with lynx products
Thank for your help Joe I beleave in HLS!
Jess

angus40
06-03-2012, 05:52 PM
Try this and define the com port # in com setup.

https://vimeo.com/43356653

jess_her
06-03-2012, 06:10 PM
Joe, Angus40
I tryed again Joe's sugestion and Angus40 Vimeo clip with no luck.
you're doing good thank you

Jess

JHinkle
06-03-2012, 06:52 PM
Joe, Angus40
I tryed again Joe's sugestion and Angus40 Vimeo clip with no luck.
you're doing good thank you

Jess

I will reach out to RJ and see if he can provide some insight.

Joe

jess_her
06-03-2012, 07:50 PM
RJ is really good with the replies but he has that Lone Star show this month and I know he's really busy. But I'm sure you'll hear from him.




I will reach out to RJ and see if he can provide some insight.

Joe

Lgwservices
12-08-2015, 10:57 AM
ok so I click the link that joe posted for the download but cannot find the link titled joe to download it takes me to the directory and no further someone please help

DrNeutron
12-08-2015, 11:23 AM
We are at Version 24Z...
Click the file called HLS INSTALL 24Z.zip
Unzip it to a folder on C: called HLS and launch HLS.EXE

Boof63
12-09-2015, 04:55 AM
Come along way haven't we- Thanks Joe!!
Merry Christmas
Boof63

Scott Anderson
12-28-2015, 10:08 PM
is this thread still active? I went to the Hinkle Lighting sequencer to download because I wanted to create a new lighting system for my next year Christmas and When I am at the site I don't see Any 1 item to download. it takes me to the index of /HLS. On this page there are multiple items .... as listed below. When I click on the Parent Directory to go back to the top of the file, nothing shows up. I am expecting to see 1 zipped file to download to get everything I need. So, I begin to download ALL the items listed below and put them in a folder called "HLS". I unzip the ones that are zipped and see a few .EXE's but nothing that indicates a program that I see in any of the videos. What am I missing here to make this program work for me so I can start working on next years lights?
Thank you,

Scott


[DIR] Parent Directory -
[ ] FileZilla_3.6.0.2_wi..> 29-Mar-2013 21:41 4.5M
[ ] HLS Getting Started ..> 06-Mar-2012 17:45 3.0M
[IMG] HLS Logo Largel.jpg 13-Sep-2012 18:13 2.6K
[IMG] HLS Logo Small.jpg 16-Sep-2012 07:42 1.3K
[TXT] HLS Release Notes.txt 02-Dec-2015 10:13 52K
[ ] HLS_Install_11H.zip 14-Jan-2013 23:46 5.3M
[ ] HLS_Install_24Z.zip 02-Dec-2015 10:13 5.6M
[ ] HLS_PLAYER_1D.zip 09-Oct-2015 18:11 29M
[ ] HLS_VideoPlayer.zip 13-Oct-2013 18:05 294M
[ ] HLS_WavConverter.zip 18-Oct-2012 10:09 29M
[ ] Music Box Dancer (Ra..> 14-Feb-2012 20:32 22M
[TXT] Read Me about HLS Do..> 04-Mar-2012 05:38 470
[IMG] TestBitMap.bmp 20-Mar-2013 09:19 3.2M
[IMG] UM1_2.png 16-Jan-2014 20:52 5.5K
[IMG] UMI_1.png 16-Jan-2014 20:52 5.6K
[ ] UMaRG-13F.pdf 25-Mar-2013 09:17 5.7M
[ ] UMaRG-13F.zip 25-Mar-2013 09:17 5.5M
[ ] UMaRG-13FSC.zip 25-Mar-2013 09:16 5.3M
[ ] UMaRG-SC-13F.pdf 25-Mar-2013 09:16 5.6M
[ ] vcredist_x86.exe 16-Feb-2012 08:38 4.8M

angus40
12-28-2015, 10:30 PM
Hls_install_24z is the file you require from the location you posted :)

Scott Anderson
12-28-2015, 10:41 PM
So far I haven't had the best of luck with this program. Finally got the actual program to work... errrr open should I say. Although going through the videos that are attached to this site I opened up my HLS_VideoPlayer and I get an error message stating.... YOU MUST SET AN HLS NODE ADRESS BEFORE HLS CAN CONTROL THIS COMPUTER. I'm not really sure why this program wants to control my computer. When I click OK to get rid of that window, my options on the player are FILE - PALYER CONTROLS - HELP - FULL SCREEN.
Any ideas?
Scott

angus40
12-28-2015, 10:48 PM
I think you should start off at the beginning and then move forward from there .

First thing to do is download hls version 24z and install it .

the file i referred to in the post above .

once you have it installed you can begin the learning curve and then how to use the video player would seem practical .

there is a step by step manual in the wiki to getting hls setup and going for beginners .

JHinkle
12-29-2015, 09:45 AM
So far I haven't had the best of luck with this program. Finally got the actual program to work... errrr open should I say. Although going through the videos that are attached to this site I opened up my HLS_VideoPlayer and I get an error message stating.... YOU MUST SET AN HLS NODE ADRESS BEFORE HLS CAN CONTROL THIS COMPUTER. I'm not really sure why this program wants to control my computer. When I click OK to get rid of that window, my options on the player are FILE - PALYER CONTROLS - HELP - FULL SCREEN.
Any ideas?
Scott


You're playing with the HLS Player --- not HLS.

The HLS Player is only used once you have created a sequence that uses a Video Effect.

Looks like you have the cart before the horse on this one.

Joe