biffklg
06-18-2007, 10:26 PM
I now have a new computer and have installed everything the way it was on my old computer. I now have an AMD 64 Athlon X2 dualcore 4.6 MHZ with 1GB of ram. I translated my old sequences from V1.1 and tried to run them on the test version of 2.0. I only have the preview plugin running (no controllers hooked up to the computer) nothing else. I saw that the picture was "dimmable" and you could make it dark so I tried it all the way turned down. Whooops, crash. The sequence started but no light strands showed up like they should, just every few seconds one would lite up. I quick brought up my windows task manager performance tab (cntrl/alt/del) and saw it was running this system at 100%! When I clicked the stop button it did nothing and I had to kill it with the task manager, which took about a minute to kill that way. I did not get any error message from vixen during this procedure. I don't know if I have something set up wrong or what. I just tried turning it down slowly and it works fine at about half and so I went down a couple more clicks and it did the same thing (with showing the lights come on) except I was able to stop it with the stop button. I then got this error when I tried to open the preview setup: (which I could not continue from, had to click quit)
************** Exception Text **************
System.InvalidOperationException: BufferedGraphicsContext cannot be disposed of because a buffer operation is currently in progress.
at System.Drawing.BufferedGraphicsContext.Dispose(Boo lean disposing)
at System.Drawing.BufferedGraphicsContext.Dispose()
at System.Drawing.BufferedGraphicsContext.AllocBuffer InTempManager(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle)
at System.Drawing.BufferedGraphicsContext.Allocate(In tPtr targetDC, Rectangle targetRectangle)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Exception Text **************
System.InvalidOperationException: BufferedGraphicsContext cannot be disposed of because a buffer operation is currently in progress.
at System.Drawing.BufferedGraphicsContext.Dispose(Boo lean disposing)
at System.Drawing.BufferedGraphicsContext.Dispose()
at System.Drawing.BufferedGraphicsContext.AllocBuffer InTempManager(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle)
at System.Drawing.BufferedGraphicsContext.Allocate(In tPtr targetDC, Rectangle targetRectangle)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)